Every model is equipped with: bolt pistol; boltgun; close combat weapon.
If this unit has a Leader unit attached to it during the Declare Battle Formations step and this unit starts the battle embarked within a TRANSPORT, that Leader unit gains the Scouts 6" ability.
Once per battle, after this unit has performed an Act of Faith, you gain 1 Miracle dice.
Designer’s Note: Place a Cherub token next to the unit, removing it once this ability has been used.
Once per turn, when an enemy unit ends a Normal, Advance or Fall Back move within 9" of this unit, If this unit is not within Engagement Range of one or more enemy units, it can make a Normal move of up to D6".
At the end of your Command phase, for each objective marker you control that has one or more units from your army with this ability within range of it, roll one D6: on a 4+, you gain 1 Miracle dice showing a value equal to that result.
| Game Version | 10 models |
|---|---|
| Version 2.3 | 115 pts ↓-10 pts |
| Version 1.13 | 125 pts ↑+10 pts |
| Version 1.11 | 115 pts ↑+5 pts |
| Version 1.6 | 110 pts ↓-10 pts |
| Version 1.3 | 120 pts ↓-10 pts |
| Version 1.0 | 130 pts |