SHIELD‑CAPTAIN model only. Add 1 to the Strength and Damage characteristics of the bearer’s melee weapons.
At the start of the battle round, you can select one of the bullet points below. If you do, until the start of the next battle round, that bullet point’s effects apply.
Each time an ADEPTUS CUSTODES model from your army with the Martial Ka’tah ability makes a melee attack, a successful unmodified Hit roll of 5+ scores a Critical Hit.
Improve the Armour Penetration characteristic of melee weapons equipped by ADEPTUS CUSTODES models from your army with the Martial Ka’tah ability by 1.
That ADEPTUS CUSTODES model’s unit.
Any phase, just after a mortal wound has been allocated to an ADEPTUS CUSTODES model from your army (excluding ANATHEMA PSYKANA models).
Until the end of the phase, models in your unit have the Feel No Pain 4+ ability against mortal wounds.
One ADEPTUS CUSTODES unit from your army (excluding ANATHEMA PSYKANA units) that is below its Starting Strength.
Start of the Fight phase.
Until the end of the phase, add 1 to the Attacks characteristic of melee weapons equipped by models in your unit. If your unit is Below Half-strength, until the end of the phase, add 2 to the Attacks characteristic of those melee weapons instead.
One ADEPTUS CUSTODES INFANTRY unit from your army (excluding ANATHEMA PSYKANA units) that is within range of an objective marker you control and that was selected as the target of one or more of the attacking unit’s attacks.
Fight phase, just after an enemy unit has selected its targets.
Until the end of the phase, each time a melee attack targets your unit, subtract 1 from the Hit roll.
One ADEPTUS CUSTODES unit from your army that Fell Back this phase.
Your Movement phase.
Until the end of your turn, that unit is eligible to shoot and declare a charge in a turn in which it Fell Back.
One ADEPTUS CUSTODES BATTLELINE unit from your army (excluding ANATHEMA PSYKANA units) within range of an objective marker you control.
Your Movement phase.
That objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.
One ADEPTUS CUSTODES unit from your army (excluding ANATHEMA PSYKANA units) that has not been selected to shoot this phase.
Your Shooting phase.
Select either the [LETHAL HITS] or [SUSTAINED HITS 1] ability. Until the end of the phase, ranged weapons equipped by models in your unit have the selected ability.
SHIELD‑CAPTAIN model only. Add 1 to the Strength and Damage characteristics of the bearer’s melee weapons.
SHIELD‑CAPTAIN model only. After both players have deployed their armies, you can select up to two ADEPTUS CUSTODES units from your army (excluding ANATHEMA PSYKANA units) and redeploy all of those units. When doing so, any of those units can be placed into Strategic Reserves, regardless of how many units are already in Strategic Reserves.
SHIELD‑CAPTAIN or BLADE CHAMPION model only. Add 2 to the bearer’s Wounds characteristic.
SHIELD‑CAPTAIN or BLADE CHAMPION model only. While the bearer is leading a unit, ranged weapons equipped by models in that unit have the [IGNORES COVER] ability.