■ 1 Miraculist ■ 1 Salvationist ■ 1 Death Cult Assassin ■ 2 Missionaries ■ 4 Sanctifiers
The Miraculist is equipped with: holy fire; burning hands. The Salvationist is equipped with: close combat weapon; Salvationist medikit. The Death Cult Assassin is equipped with: Death Cult blades. 1 Missionary is equipped with: plasma gun; Sanctifier melee weapon. 1 Missionary is equipped with: Ministorum flamer; Sanctifier melee weapon. Every Sanctifier is equipped with: Ministorum hand flamer; Sanctifier melee weapon.
■ 1 Missionary model can have its 1 plasma gun replaced with 1 meltagun.
■ 1 Missionary model equipped with 1 plasma gun can be equipped with 1 holy fire (this model’s plasma gun cannot be replaced).
■ 1 Sanctifier model can have its 1 Sanctifier melee weapon replaced with 1 Ministorum hand flamer and 1 close combat weapon.
■ 1 Sanctifier model can have its 1 Sanctifier melee weapon replaced with 1 close combat weapon and 1 simulacrum imperialis.
If a MINISTORUM PRIEST from your army with the Leader ability can be attached to a BATTLE SISTERS SQUAD, it can be attached to this unit instead. If a MINISTORUM PRIEST from your army is attached to this unit during the Declare Battle Formations step, that model gains the Scouts 6" ability.
Once per battle, after this unit has performed an Act of Faith, you gain 1 Miracle dice.
Designer’s Note: Place a Cherub token next to the unit, removing it once this ability has been used.
While this unit contains a MINISTORUM PRIEST, melee weapons equipped by models in this unit have the [SUSTAINED HITS 1] ability.
In your Command phase, if the bearer is on the battlefield, you can return up to D3 destroyed models (excluding CHARACTER models) to this unit.
At the end of your Command phase, for each objective marker you control that has one or more units from your army with this ability within range of it, roll one D6: on a 4+, you gain 1 Miracle dice showing a value equal to that result.
Game Version | 9 models | |
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Points | Change | |
Version 2.7 | 100 pts |