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Astra Militarum

Combined Arms

Rules
Stratagems
Enhancements
1
Coordinated Action
Any Phase - Battle Tactic
Target

One REGIMENT unit from your army and one SQUADRON unit from your army within 6" of and visible to that REGIMENT unit.

When

Start of any phase.

Effect

Until the end of the phase, Orders affecting one of your units affect the other, and vice versa.

2
Reinforcements!
Any Phase - Strategic Ploy
Target

One INFANTRY REGIMENT unit from your army that was just destroyed. You can use this Stratagem on that unit even though it was just destroyed.

When

Any phase.

Effect

Add a new unit to your army identical to your destroyed unit, in Strategic Reserves, at its Starting Strength and with all of its wounds remaining.

Restriction

This Stratagem cannot be used to return destroyed CHARACTER units to Attached units. You can only use this Stratagem once per battle.

2
Flexible Command
Command Phase - Strategic Ploy
Target

Any number of ASTRA MILITARUM OFFICER units from your army.

When

Your Command phase.

Effect

Until the end of the phase, your OFFICERS can issue Orders to REGIMENT units and SQUADRON units.

1
Fields of Fire
Shooting Phase - Battle Tactic
Target

One REGIMENT unit and one SQUADRON unit from your army that have not been selected to shoot this phase.

When

Your Shooting phase.

Effect

Select one enemy unit. Until the end of the phase, each time your selected REGIMENT and SQUADRON units make an attack that targets that enemy unit, improve the Armour Penetration characteristic of that attack by 1.

1
Inspired Command
Command Phase - Epic Deed
Target

One ASTRA MILITARUM OFFICER unit from your army.

When

Your opponent’s Command phase.

Effect

Your OFFICER can issue one Order as if it were your Command phase.

1
Stalwart Protector
Shooting Phase - Battle Tactic
Target

One ASTRA MILITARUM VEHICLE unit from your army.

When

Your opponent’s Shooting phase, just after an enemy unit has selected its targets.

Effect

Until the end of the phase, each time a ranged attack is allocated to an INFANTRY model from your army, if that model is not fully visible to every model in the attacking unit because of your VEHICLE, that model has the Benefit of Cover against that attack.

Death Mask of Ollanius
10 pts

OFFICER model only. While the bearer’s unit is Battle-shocked, subtract 1 from the Objective Control characteristic of models in that unit, instead of changing it to 0.

Drill Commander
20 pts

OFFICER model only. While the bearer is leading a unit, each time a model in that unit makes a ranged attack, if that unit Remained Stationary this turn, a Critical Hit is scored on a successful unmodified Hit roll of 5+.

Grand Strategist
15 pts

OFFICER model only. In your Command phase, the bearer can issue one additional Order.

Reactive Command
15 pts

OFFICER model only. Each time an enemy unit is set up within 9" of the bearer’s unit, the bearer can issue one Order. This is not counted towards the number of Orders the bearer can issue in a battle round.

Born Soldiers

Each time a model in a REGIMENT unit from your army makes a ranged attack that targets a visible unit (excluding MONSTERS and VEHICLES), that attack has the [LETHAL HITS] ability.

Each time a model in a SQUADRON unit from your army makes a ranged attack that targets a visible MONSTER or VEHICLE unit, that attack has the [LETHAL HITS] ability.