Every Death Korps Watchmaster is equipped with: laspistol; chainsword. Every Death Korps Trooper is equipped with: lasgun; close combat weapon.
This unit can have up to two Leader units attached to it, provided no more than one of those units is a COMMAND SQUAD unit. If it does, and this Bodyguard unit is destroyed, the Leader units attached to it become separate units, with their original Starting Strengths.
** A model can only take one of these options.
For every 10 models in this unit, up to 2 Death Korps Troopers can each have their lasgun replaced with one of the following*: ◦ 1 flamer ◦ 1 grenade launcher ◦ 1 long-las ◦ 1 meltagun ◦ 1 plasma gun
You cannot select the same option more than once per unit unless it contains 20 models, in which case you cannot select the same option more than twice per unit.
Each time a model in this unit makes an attack, add 1 to the Hit roll if this unit is below its Starting Strength, and add 1 to the Wound roll as well if this unit is Below Half-strength.
Each time you target the bearer’s unit with a Stratagem, roll one D6, adding 1 to the result if there are one or more friendly OFFICER models within 6": on a 5+, you gain 1CP.
At the start of your Command phase, if the bearer’s unit is below its Starting Strength, you can return up to D3 destroyed Death Korps Troopers to this unit (if this unit contains two models equipped with a Death Korps medi‐pack, return up to D3+1 destroyed Death Korps Troopers to this unit instead).
| Game Version | 10 models | 20 models |
|---|---|---|
| Version 2.7 | 65 pts | 145 pts ↑+15 pts |
| Version 1.0 | 65 pts | 130 pts |