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Astra Militarum

Krieg Heavy Weapons Squad

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Game Version4 models
Version 2.0Jan 15, 2025
75 pts
Models
M
T
SV
W
LD
OC
Heavy Weapons Gunner
4"
3
4+
2
7+
1
Fire Coordinator 25mm
6"
3
5+
1
7+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Krieg heavy flamer
Ignores Cover
Torrent
18"
D6
N/A
5
-1
2
Twin Krieg heavy stubber
Heavy
Rapid Fire 3
Twin-linked
48"
3
5+
6
-1
1
Lascannon
Heavy
48"
1
5+
12
-3
D6+1
Laspistol
Pistol
12"
1
4+
3
0
1
Melee Weapons
RNG
A
WS
S
AP
D
Close combat weapon
Melee
1
4+
3
0
1
Keywords
Imperium
Grenades
Infantry
Regiment
Krieg Heavy Weapons Squad
Costs
4 models
75 pts
Unit Composition
  • 3 Heavy Weapons Gunners
  • 1 Fire Coordinator

Each Heavy Weapons Gunner is equipped with: lascannon; laspistol; close combat weapon. The Fire Coordinator is equipped with: laspistol; close combat weapon.

Base Size

Heavy Weapons Squad: 50mm Fire Coordinator: 25mm

Wargear Options
  • Any number of Heavy Weapons Gunners can each have their lascannon replaced with one of the following: ◦ 1 Krieg heavy flamer ◦ 1 twin Krieg heavy stubber
Rules
Embarking

While embarked within a TRANSPORT, each Heavy Weapons Gunner model takes up the space of 2 models, and each weapon equipped by these models is considered to be 2 models’ weapons for the purposes of the Firing Deck ability.

Unit Abilities
Final Duty

While the Fire Coordinator model is on the battlefield, each time a Heavy Weapons Gunner model is destroyed, roll one D6: on a 3+, do not remove it from play. The destroyed model can shoot after the attacking model’s unit has finished making its attacks, and is then removed from play.