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Chaos Space Marines

Cult of the Arkifane

Rules
Stratagems
Enhancements
Soul Forge Boons

HERETIC ASTARTES VEHICLE units from your army gain the DAEMON keyword.

HERETIC ASTARTES VEHICLE, LORD DISCORDANT and VASHTORR THE ARKIFANE units from your army gain the SOUL FORGE keyword.

SOUL FORGE units from your army have a 5+ invulnerable save.

Wyredjinn
25 pts

HERETIC ASTARTES model only (excluding DAMNED models). At the start of your Command phase, if the bearer is on the battlefield, roll one D6, adding 1 to the result if the bearer is within range of an objective marker you control:on a 4+, you gain 1CP.

Cybinfernal Font
20 pts

HERETIC ASTARTES model only (excluding DAMNED models). Models in the bearer’s unit have the SOUL FORGE keyword.

Mark of the Soul Forges
20 pts

HERETIC ASTARTES model only (excluding DAMNED models). Each time the bearer makes an attack, an unmodified Hit roll of 5+ scores a Critical Hit.

Crown of Worms
15 pts

WARPSMITH model only. Add 3” to the range of the bearer’s Warpsmith, Master of Mechanisms and Enrage Machine Spirits abilities

1
Touch of the Arkifane
Any Phase - Battle Tactic
Target

One HERETIC ASTARTES unit from your army (excluding DAMNED units) that has not been selected to shoot or fight this phase.

When

Any phase.

Effect

Until the end of the phase, if your unit is selected to make a Dark Pact, you can select both abilities for that unit’s weapons to gain.

1
Balefire Boon
Shooting & Fight Phase - Battle Tactic
Target

One SOUL FORGE unit from your army that has not been selected to shoot or fight this phase.

When

Your Shooting phase or the Fight phase.

Effect

Until the end of the phase, each time a model in your unit makes an attack, improve the Armour Penetration characteristic of that attack by 1.

2
Soul-Tally Offerings
Shooting & Fight Phase - Battle Tactic
Target

One SOUL FORGE unit from your army that has not been selected to shoot or fight this phase.

When

Your Shooting phase or the Fight phase.

Effect

Until the end of the phase, each time a model in your unit makes an attack that targets a CHARACTER, MONSTER or VEHICLE unit, you can re-roll the Wound roll.

1
Biomechanoid Regeneration
Command Phase - Epic Deed
Target

One HERETIC ASTARTES unit from your army (excluding DAMNED units).

When

Your Command phase.

Effect

One model in your unit regains up to D3 lost wounds. If your unit has the SOUL FORGE keyword, one model in your unit regains up to 3 lost wounds instead.

1
Forge-Fire Surge
Movement Phase - Strategic Ploy
Target

That HERETIC ASTARTES unit.

When

Your Movement phase, just after a HERETIC ASTARTES unit from your army Advances.

Effect

Until the end of the turn, your unit is eligible to shoot in a turn in which it Advanced. If your unit has the SOUL FORGE keyword, until the end of the turn, your unit is eligible to shoot and declare a charge in a turn in which it Advanced instead.

1
Unholy Fortitude
Shooting Phase - Strategic Ploy
Target

One SOUL FORGE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

When

Your opponent’s Shooting phase, just after an enemy unit has selected its targets.

Effect

Until the end of the phase, add 1 to the Toughenss characteristic of models in your unit.