FactionsLists
Chaos Space Marines

Havocs

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Game Version5 models
Version 1.13Oct 16, 2024
125 pts
↓-10 pts
Version 1.11Jun 20, 2024
135 pts
↑+15 pts
Version 1.8Apr 25, 2024
120 pts
↓-15 pts
Version 1.0Jun 16, 2023
135 pts
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Models
M
T
SV
W
LD
OC
Havoc Champion 40mm
5"
5
3+
2
6+
1
Havoc 40mm
5"
5
3+
2
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Havoc heavy bolter
Sustained Hits 1
36"
3
3+
5
-1
2
➤ Havoc missile launcher (frag)
Blast
48"
D6
3+
4
0
1
➤ Havoc missile launcher (krak)
48"
1
3+
9
-2
D6
Havoc reaper chaincannon
24"
8
3+
5
0
1
Havoc autocannon
48"
2
3+
9
-1
3
Havoc lascannon
48"
1
3+
12
-3
D6+1
➤ Plasma pistol (standard)
Pistol
12"
1
3+
7
-2
1
➤ Plasma pistol (supercharge)
Hazardous
Pistol
12"
1
3+
8
-3
2
➤ Plasma gun (standard)
Rapid Fire 1
24"
1
3+
7
-2
1
➤ Plasma gun (supercharge)
Hazardous
Rapid Fire 1
24"
1
3+
8
-3
2
Boltgun
24"
2
3+
4
0
1
Meltagun
Melta 2
12"
1
3+
9
-4
D6
Flamer
Ignores Cover
Torrent
12"
D6
N/A
4
0
1
Melee Weapons
RNG
A
WS
S
AP
D
Accursed weapon
Melee
4
3+
5
-2
1
Power fist
Melee
3
3+
8
-2
2
Close combat weapon
Melee
3
3+
4
0
1
Astartes chainsword
Melee
5
3+
4
-1
1
Keywords
Infantry
Havocs
Chaos
Costs
5 models
125 pts
Unit Composition
  • 1 Havoc Champion
  • 4 Havocs

The Havoc Champion is equipped with: flamer; Astartes chainsword. 2 Havocs are equipped with: Havoc autocannon; close combat weapon. 2 Havocs are equipped with: Havoc lascannon; close combat weapon.

Wargear Options
  • The Havoc Champion’s Astartes chainsword can be replaced with one of the following: ◦ 1 accursed weapon ◦ 1 power fist
  • The Havoc Champion’s flamer can be replaced with one of the following: ◦ 1 boltgun ◦ 1 meltagun ◦ 1 plasma gun ◦ 1 plasma pistol ◦ 1 accursed weapon ◦ 1 power fist
  • Any number of Havocs can each have their Havoc autocannon or Havoc lascannon replaced with one of the following: ◦ 1 Havoc autocannon ◦ 1 Havoc heavy bolter ◦ 1 Havoc lascannon ◦ 1 Havoc missile launcher ◦ 1 Havoc reaper chaincannon
Faction Abilities
Dark Pacts
Unit Abilities
Stabilisation Talons

Each time a model in this unit makes an attack with a ranged weapon, you can ignore any or all modifiers to the Hit roll and any or all modifiers to the Ballistic Skill characteristic of that weapon.