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Chaos Space Marines

Masters of the Maelstrom

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Game Version5 models
Version 3.9Feb 11, 2026
115 pts
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Models
M
T
SV
W
LD
OC
Garreon the Corpsemaster 40mm
6"
4
3+
4
6+
1
Garlon Souleater 40mm
6"
4
3+
4
6+
1
Katar Garrix 40mm
6"
4
3+
4
6+
1
Captain Sargotta 40mm
6"
3
4+
3
6+
1
The Enforcer 32mm
6"
3
4+
3
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Mind Wrench
Precision
Psychic
12"
1
2+
6
-2
D6+1
Absolvor bolt pistol
Pistol
18"
1
3+
5
-1
2
Bolt pistol
Pistol
12"
1
3+
4
-1
1
Laspistol
Pistol
12"
1
3+
4
-1
1
Londaxi maimer
Assault
18"
3
3+
4
-1
1
Melee Weapons
RNG
A
WS
S
AP
D
Force stave
Psychic
Melee
4
2+
6
-2
2
Reductor array
Melee
6
3+
4
-2
1
Axe of Ending
Anti-character 2+
Precision
Melee
6
2+
6
-2
2
Power sabre
Melee
4
3+
4
-2
1
Bionic gauntlet
Melee
1
2+
6
-2
2
Keywords
Infantry
Epic Hero
Grenades
Chaos
Chaos Undivided
Masters of the Maelstrom
Psyker
Costs
5 models
115 pts
Unit Composition
  • 1 Garreon the Corpsemaster - EPIC HERO
  • 1 Garlon Souleater - EPIC HERO
  • 1 Katar Garrix - EPIC HERO
  • 1 Captain Sargotta - EPIC HERO
  • 1 The Enforcer - EPIC HERO

Garreon the Corpsemaster is equipped with: absolvor bolt pistol; reductor array. Garlon Souleater is equipped with: Mind Wrench; force stave. Katar Garrix is equipped with: bolt pistol; Axe of Ending. Captain Sargotta is equipped with: laspistol; power sabre. The Enforcer is equipped with: Londaxi maimer; bionic gauntlet.

Base Size

Garlon Souleater, Garreon the Corpsemaster, Katar Garrix, Captain Sargotta: 40mm The Enforcer: 32mm

Rules
Masters of the Maelstrom

At the start of the Declare Battle Formations step, this unit can join one of the following units. This unit then counts as part of that unit for the rest of the battle, and that unit’s Starting Strength is increased accordingly. 

  • CHOSEN
  • LEGIONARIES
  • RED CORSAIRS RAIDERS

This unit cannot join an Attached unit, and only HURON BLACKHEART can join a unit this unit has joined.

Faction Abilities
Dark Pacts
Unit Abilities
Choice Samples

While this unit’s Garreon the Corpsemaster is on the battlefield, in your Command phase, select one of the following: you can return 1 destroyed model (excluding CHARACTER models) to this unit, or, if one or more HERETIC ASTARTES INFANTRY units from your army are below Starting Strength and within 3” of this unit, you gain 1CP.

Fleet Command

After both players have deployed their armies, if this unit is on the battlefield (or any TRANSPORT it is embarked within is on the battlefield) select up to three HERETIC ASTARTES units from your army and redeploy them. When doing so, you can set those units up in Strategic Reserves, regardless of how many units are already in Strategic Reserves.

Plunder

Once per battle, after this unit ends a Normal move, you can select one visible enemy unit within 12" of it and roll one D6: on a 2+, that enemy unit suffers D3+1 mortal wounds.