RAVENWING model only. Melee weapons equipped by the bearer have the [PRECISION] ability.
ADEPTUS ASTARTES units from your army are eligible to shoot in a turn in which they Advanced or Fell Back.
ADEPTUS ASTARTES MOUNTED units from your army are eligible to shoot and declare a charge in a turn in which they Advanced or Fell Back.
One RAVENWING MOUNTED unit from your army that is within range of an objective marker you control.
Command phase.
That objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.
One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.
Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1.
One RAVENWING MOUNTED unit from your army that has not been selected to shoot or fight this phase.
Your Shooting phase or the Fight phase.
Until the end of the phase, each time a model in your unit makes an attack that targets an INFANTRY CHARACTER or MOUNTED CHARACTER unit, add 1 to the Wound roll.
One RAVENWING unit from your army that has just shot.
Your Shooting phase.
Select one enemy unit that was hit by one or more of those attacks. That unit must take a Battle-shock test. When doing so, if one or more RAVENWING units from your army are within 6" of that enemy unit, subtract 1 from the test.
One RAVENWING unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Your opponent’s Shooting phase, just after an enemy unit has selected its targets.
Until the end of the phase, each time an attack targets your unit, subtract 1 from the Hit roll.
One RAVENWING unit from your army that is not within Engagement Range of one or more enemy units.
End of your opponent’s Fight phase.
Remove your unit from the battlefield and place it into Strategic Reserves.
RAVENWING model only. Melee weapons equipped by the bearer have the [PRECISION] ability.
RAVENWING model only. You can re-roll Advance and Charge rolls made for the bearer’s unit.
Ravenwing model only. If the bearer’s unit starts the battle in Strategic Reserves, its points value does not count towards the combined points limit for units from your army that are in Strategic Reserve, and for the purposes of setting up that unit on the battlefield, treat the current battle round number as being one higher than it actually is.
RAVENWING model only. Models in the bearer’s unit have the Scouts 9" ability.