FactionsLists
Dark Angels

Deathwing Terminator Squad

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Game Version5 models10 models
Version 1.8Apr 25, 2024
180 pts
↓-10 pts
360 pts
↓-20 pts
Version 1.6Jan 30, 2024
190 pts
↓-10 pts
380 pts
↓-20 pts
Version 1.3Sep 7, 2023
200 pts
↓-5 pts
400 pts
↓-10 pts
Version 1.0Jun 16, 2023
205 pts
410 pts
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Models
M
T
SV
W
LD
OC
Deathwing Sergeant 40mm
5"
5
2+
3
6+
1
Deathwing Terminator 40mm
5"
5
2+
3
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
➤ Cyclone missile launcher (frag)
Blast
36"
2D6
3+
4
0
1
➤ Cyclone missile launcher (krak)
36"
2
3+
9
-2
D6
➤ Plasma cannon (standard)
Blast
36"
D3
3+
7
-2
1
➤ Plasma cannon (supercharge)
Hazardous
Blast
36"
D3
3+
8
-3
2
Assault cannon (Assault Cannon)
Devastating Wounds
24"
6
3+
6
0
1
Heavy flamer
Ignores Cover
Torrent
12"
D6
N/A
5
-1
1
Storm bolter
Rapid Fire 2
24"
2
3+
4
0
1
Melee Weapons
RNG
A
WS
S
AP
D
Chainfist
Anti-vehicle 3+
Melee
3
4+
8
-2
2
Power weapon
Melee
4
3+
5
-2
1
Power fist
Melee
3
3+
8
-2
2
Keywords
Imperium
Terminator
Infantry
Deathwing
Deathwing Terminator Squad
Costs
5 models
180 pts
10 models
360 pts
Unit Composition
  • 1 Deathwing Sergeant
  • 4-9 Deathwing Terminators

The Deathwing Sergeant is equipped with: storm bolter; power weapon. Every Deathwing Terminator is equipped with: storm bolter; power fist.

Wargear Options
  • Any number of Deathwing Terminators can each have their power fist replaced with 1 chainfist.
  • For every 5 models in this unit, 1 Deathwing Terminator can replace its storm bolter with one of the following: ◦ 1 assault cannon ◦ 1 heavy flamer ◦ 1 plasma cannon ◦ 1 storm bolter and 1 cyclone missile launcher (this model’s storm bolter cannot be replaced)
  • This unit can be equipped with 1 Watcher in the Dark.
Rules
Attached Unit

If a CHARACTER unit from your army with the Leader ability can be attached to a TERMINATOR SQUAD, it can be attached to this unit instead.

Core Abilities
Deep Strike
Faction Abilities
Oath of Moment
4+ invulnerable Save
Unit Abilities
Teleport Homer

At the start of the battle, you can set up one Teleport Homer token for this unit anywhere on the battlefield that is not in your opponent’s deployment zone. If you do, once per battle, you can target this unit with the Rapid Ingress Stratagem for 0CP, but when resolving that Stratagem, you must set this unit up within 3" horizontally of that token and not within 9" horizontally of any enemy models. That token is then removed.

Deathwing

Each time a model in this unit makes an attack, you can ignore any or all modifiers to that attack’s Ballistic Skill or Weapon Skill characteristics and/or to the Hit roll. In addition, each time a model in this unit makes an attack that targets your Oath of Moment target (see Codex: Space Marines), add 1 to the Hit roll.

Wargear
Watcher in the Dark

Once per battle, in any phase, just after a mortal wound is allocated to an ADEPTUS ASTARTES model in this unit, this unit can summon a Watcher in the Dark. When it does, until the end of the phase, models in this unit have the Feel No Pain 4+ ability against mortal wounds.

Designer’s Note: Place a Watcher in the Dark token next to the unit, removing it when this ability has been used.