Mortarion

Models
M
T
SV
W
LD
OC
Mortarion
10"
12
2+
16
5+
6
Ranged Weapons
RNG
A
BS
S
AP
D
Lantern
Pistol
Sustained Hits D3
24"
1
2+
10
-3
3
Rotwind
Blast
Devastating Wounds
Lethal Hits
Psychic
24"
D6+3
2+
7
-2
1
Melee Weapons
RNG
A
WS
S
AP
D
Silence (strike)
Devastating Wounds
Lethal Hits
Melee
5
2+
14
-3
D6+1
Silence (sweep)
Lethal Hits
Sustained Hits 1
Melee
15
2+
8
-2
2
Keywords
Monster
Character
Psyker
Fly
Epic Hero
Grenades
Chaos
Nurgle
Daemon
Primarch
Mortarion
Costs
1 model
380 pts
Unit Composition

1 Mortarion – EPIC HERO

This model is equipped with: Lantern; Rotwind; Silence.

Rules
Supreme Commander

If this model is in your army, it must be your WARLORD.

Core Abilities
Feel No Pain 5+
Deep Strike
Deadly Demise D6
Faction Abilities
Nurgle’s Gift (Aura)
4+ invulnerable Save
Unit Abilities
Lord of the Death Guard

Once per turn, this model can use one of the Lord of the Death Guard abilities (see below).

Diseased Influence

Just after an enemy unit ends a Normal, Advance or Fall Back move within 9" of a friendly DEATH GUARD unit that is within 6" of this model, if that DEATH GUARD unit is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 5".

Inflamed Reprisal

In your opponent’s Shooting phase, when a friendly DEATH GUARD unit within 6" of this model is selected as the target of an attack, this model can use this ability. If it does, after the attacking unit has finished making its attacks, that DEATH GUARD unit can shoot as if it were your Shooting phase, but when resolving those attacks it can only target that enemy unit (and only if it is an eligible target).

Boon of Death

In the Fight phase, when a friendly DEATH GUARD unit within 6" of this model is selected as the target of an attack, this model can use this ability. If it does, until the end of the phase, each time a model in that DEATH GUARD unit is destroyed by a melee attack, if that model has not fought this phase, roll one D6. On a 2+, do not remove it from play; that destroyed model can fight after the attacking unit has finished making its attacks, and it is then removed from play.

Host of Plagues

At the end of your Movement phase, roll one D6 for each enemy unit within 6" of this model, adding 1 to the result if that enemy unit is Afflicted: on a 3+, that enemy unit suffers D3 mortal wounds.

DAMAGED: 1-6 WOUNDS REMAINING

While this model has 1-6 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Game Version1 model
PointsChange
Version 2.7
380 pts
Version 2.6
380 pts
Version 2.5
380 pts
+80 pts
Version 2.4
300 pts
Version 2.3
300 pts
Version 2.2
300 pts
Version 2.1
300 pts
Version 2.0
300 pts
Version 1.14
300 pts
Version 1.13
300 pts
-25 pts
Version 1.12
325 pts
Version 1.11
325 pts
Version 1.10
325 pts
Version 1.9
325 pts
Version 1.8
325 pts
Version 1.7
325 pts
Version 1.6
325 pts
Version 1.5
325 pts
Version 1.4
325 pts
Version 1.3
325 pts
-45 pts
Version 1.2
370 pts
Version 1.1
370 pts
Version 1.0
370 pts