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Drukhari

Covenite Coterie

Rules
Stratagems
Enhancements
Stitchflesh Abominations

Each time an attack targets a HAEMONCULUS COVENS unit from your army, if the Strength characteristic of that attack is greater than the Toughness characteristic of your unit, subtract 1 from the Wound roll.

Master Regenesist
25 pts

HAEMONCULUS model only. Each time the bearer uses its Fleshcraft ability, you can return up to D3+3 destroyed Bodyguard models to the bearer’s unit instead of D3+1.

Master Nemesine
5 pts

HAEMONCULUS model only. The bearer’s weapons have the [ANTI‑BEAST 2+] and [ANTI‑MONSTER 4+] abilities.

Master Artisan
20 pts

HAEMONCULUS model only. Add 1 to the bearer’s Wounds characteristic and add 1 to the Toughness characteristic of models in the bearer’s unit.

Master Repugnomancer (Aura)
15 pts

HAEMONCULUS model only. Add 3" to the range of the bearer’s Fear Incarnate ability, and each time a friendly DRUKHARI unit within 9" of the bearer fails a Battle‑shock test or is destroyed, roll one D6: on a 4+, you gain 1 Pain token.

1
Postmortality
Any Phase - Epic Deed
Target

One HAEMONCULUS model from your army that was just destroyed. You can use this Stratagem on that model even though it was just destroyed.

When

Any phase.

Effect

Spend 1‑3 Pain tokens. At the end of the phase, set the destroyed model back up on the battlefield, as close as possible to where it was destroyed and not within Engagement Range of any enemy units, with a number of wounds remaining equal to the number of Pain tokens you just spent.

Restriction

You cannot use this Stratagem if you have 0 Pain tokens, and you cannot target the same HAEMONCULUS model with this Stratagem more than once per battle.

1
Symphony of Suffering
Fight Phase - Epic Deed
Target

That DRUKHARI unit.

When

Fight phase, just after a DRUKHARI unit from your army destroys an enemy unit.

Effect

Each enemy unit within 9" of and visible to your unit must take a Battle‑shock test, subtracting 1 from that test if your unit is a HAEMONCULUS COVENS unit.

1
Poisoner’s Art
Fight Phase - Epic Deed
Target

That HAEMONCULUS COVENS unit.

When

Fight phase, just after a HAEMONCULUS COVENS unit from your army has fought.

Effect

Select one enemy unit (excluding VEHICLES) hit by one or more of your unit’s attacks this phase. Until the end of the battle, that enemy unit is poisoned. At the start of each Command phase, roll one D6 for each poisoned unit on the battlefield: on a 4+, that unit suffers D3 mortal wounds.

2
Distillers of Fear
Fight Phase - Strategic Ploy
Target

One HAEMONCULUS COVENS unit from your army that has not been selected to fight this phase.

When

Fight phase.

Effect

Until the end of the phase, each time a model in your unit makes an attack that targets an enemy unit that is Battle‑shocked, that attack has the [DEVASTATING WOUNDS] ability.

1
Connoisseurs of Pain
Shooting & Fight Phase - Battle Tactic
Target

One DRUKHARI unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

When

Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Effect

Spend 1 Pain token. Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1. At the end of the phase, if your unit is still on the battlefield and it is a HAEMONCULUS COVENS unit, you gain 1 Pain token.

1
Enfolding Nightmare
Shooting Phase - Strategic Ploy
Target

One HAEMONCULUS COVENS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

When

Your opponent’s Shooting phase, just after an enemy unit has shot.

Effect

Roll one D6: your unit can be moved a number of inches up to the result, but it must end that move as close as possible to the closest enemy unit (excluding AIRCRAFT). When doing so, those models can be moved within Engagement Range of that enemy unit.