Every model is equipped with: splinter rifle; close combat weapon.
At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.
In your Shooting phase or the Fight phase, when you select this unit to shoot or fight, you can spend 1 Pain token to Empower this unit. While Empowered, each time a model in this unit makes an attack, re‑roll a Wound roll of 1. If the target is within range of an objective marker, you can re‑roll the Wound roll instead.
While the bearer’s unit is not Battle‑shocked, add 1 to the bearer’s Objective Control characteristic.
The bearer’s unit has the SMOKE and GRENADES keywords.
| Game Version | 10 models |
|---|---|
| Version 3.4 | 115 pts ↑+15 pts |
| Version 2.3 | 100 pts ↓-10 pts |
| Version 1.3 | 110 pts ↓-10 pts |
| Version 1.0 | 120 pts |