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Drukhari

Razorwing Jetfighter

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Game Version1 model
Version 1.0Jun 16, 2023
170 pts
Models
M
T
SV
W
LD
OC
Razorwing Jetfighter 120 x 92mm Oval Base
20+"
8
4+
10
7+
0
Ranged Weapons
RNG
A
BS
S
AP
D
Splinter cannon
Anti-infantry 3+
Sustained Hits 1
36"
3
3+
3
-1
2
➤ Razorwing missiles (monoscythe missiles)
Blast
48"
D6
3+
6
-1
2
➤ Razorwing missiles (necrotoxin missiles)
Anti-infantry 2+
Blast
48"
D6+3
3+
2
0
1
➤ Razorwing missiles (shatterfield missiles)
Blast
48"
D6
3+
7
-2
1
Twin splinter rifle
Anti-infantry 3+
Assault
Rapid Fire 2
Twin-linked
24"
2
3+
2
0
1
Dark lance
36"
1
3+
12
-3
D6+2
Disintegrator cannon
36"
3
3+
6
-3
2
Melee Weapons
RNG
A
WS
S
AP
D
Bladed wings
Melee
3
4+
6
-1
1
Keywords
Aeldari
Vehicle
Fly
Aircraft
Razorwing Jetfighter
Costs
1 model
170 pts
Unit Composition
  • 1 Razorwing Jetfighter

This model is equipped with: 2 dark lances; Razorwing missiles; twin splinter rifle; bladed wings.

Wargear Options
  • This model’s twin splinter rifle can be replaced with 1 splinter cannon.
  • This model’s 2 dark lances can be replaced with 2 disintegrator cannons.
Core Abilities
Deadly Demise D3
Stealth
Faction Abilities
Power from Pain
6+ invulnerable Save
Unit Abilities
Ground-attack Craft

Each time a model in this unit makes a ranged attack that targets an enemy unit (excluding units that can FLY), add 1 to the Hit roll.

Nowhere to Run

In your Shooting phase, when you select this unit to shoot, you can spend 1 Pain token to Empower this unit. While Empowered, after this unit has shot, select one enemy unit (excluding MONSTERS and VEHICLES) hit by one or more of those attacks; until the start of your next turn, that enemy unit is pinned. While a unit is pinned, subtract 2 from that unit’s Move characteristic and subtract 2 from Charge rolls made for that unit.