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Drukhari

Scourges with Heavy Weapons

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Game Version5 models
Version 3.4Oct 8, 2025
130 pts
Models
M
T
SV
W
LD
OC
Solarite 32mm
14"
3
4+
1
7+
1
Scourge 32mm
14"
3
4+
1
7+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Blast pistol
Pistol
6"
1
3+
8
-3
D3
Splinter pistol
Anti-infantry 3+
Assault
Pistol
12"
1
3+
2
0
1
Splinter cannon
Anti-infantry 3+
Heavy
Sustained Hits 1
36"
3
4+
3
-1
2
Shardcarbine
Anti-infantry 3+
Assault
18"
3
3+
2
0
1
Dark lance
Heavy
36"
1
4+
12
-3
D6+2
Shredder
Assault
Torrent
18"
D6
N/A
6
0
1
Haywire blaster
Anti-vehicle 4+
Devastating Wounds
Heavy
24"
2
4+
3
-1
3
Heat lance
Assault
Heavy
Melta 3
18"
1
4+
14
-4
D6
Blaster
Assault
18"
1
3+
8
-4
D6+1
Melee Weapons
RNG
A
WS
S
AP
D
Power weapon
Anti-infantry 3+
Melee
3
3+
3
-2
1
Close combat weapon
Melee
2
3+
3
0
1
Keywords
Infantry
Blades for Hire
Scourges with Heavy Weapons
Jump Pack
Grenades
Aeldari
Fly
Scourges
Costs
5 models
130 pts
Unit Composition
  • 1 Solarite
  • 4 Scourges

The Solarite is equipped with: shardcarbine; close combat weapon. Every Scourge is equipped with: splinter cannon; close combat weapon.

Wargear Options
  • Any number of Scourges can each replace their splinter cannon with one of the following: ◦ 1 blaster ◦ 1 dark lance ◦ 1 haywire blaster ◦ 1 heat lance ◦ 1 shredder
  • The Solarite’s shardcarbine can be replaced with one of the following: ◦ 1 blast pistol and 1 power weapon ◦ 1 splinter pistol and 1 power weapon
Core Abilities
Deep Strike
Faction Abilities
Power from Pain
5+ invulnerable Save
Unit Abilities
Winged Strike

In your Shooting phase, when you select this unit to shoot, you can spend 1 Pain token to Empower this unit. While Empowered, each time a model in this unit makes a ranged attack, you can re‑roll the Hit roll.

Airborne Evasion

In your Shooting phase, after this unit has shot, if it is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6". If it does, until the end of the turn, this unit is not eligible to declare a charge.