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Genestealer Cults

Biophagus

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Game Version1 model
Version 1.11Jun 20, 2024
50 pts
↓-10 pts
Version 1.3Sep 7, 2023
60 pts
↑+10 pts
Version 1.0Jun 16, 2023
50 pts
Models
M
T
SV
W
LD
OC
Biophagus 25mm
6"
3
5+
3
7+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Chemical vials
Anti-infantry 2+
6"
1
3+
1
-1
2
Autopistol
Pistol
12"
1
3+
3
0
1
Melee Weapons
RNG
A
WS
S
AP
D
Injector goad
Anti-infantry 2+
Melee
1
3+
2
0
D3
Keywords
Biophagus
Infantry
Character
Great Devourer
Costs
1 model
50 pts
Unit Composition
  • 1 Biophagus

This model is equipped with: autopistol; chemical vials; injector goad; alchemicus familiar.

Rules
Leader

This model can be attached to the following units:

  • ABERRANTS
  • ACOLYTE HYBRIDS
  • HYBRID METAMORPHS
  • NEOPHYTE HYBRIDS

You can attach this model to an ACOLYTE HYBRIDS or NEOPHYTE HYBRIDS unit, even if a PRIMUS, MAGUS or ACOLYTE ICONWARD model has already been attached to it. If you do, and that Bodyguard unit is destroyed, the Leader units attached to it become separate units, with their original Starting Strengths.

Core Abilities
Deep Strike
Leader
Unit Abilities
Biological Warfare

Once per battle, when this model’s unit is selected to fight, this model can use this ability. If it does, until the end of the phase, improve the Attacks and Damage characteristics of its injector goad by 3.

Twisted Science

While this model is leading a unit, melee weapons equipped by models in that unit have the [LETHAL HITS] ability.

Wargear
Alchemicus Familiar

Once per battle, when the bearer’s unit is selected to fight, the bearer can use its alchemicus familiar. If it does, until the end of the phase, each time a model in the bearer’s unit makes an attack that targets an INFANTRY unit, add 1 to the Wound roll.

Designer’s Note: Place an Alchemicus Familiar token next to the bearer, removing it once this ability has been used.