| Game Version | 10 models | 20 models |
|---|---|---|
| Version 2.3 | 65 pts | 145 pts ↑+15 pts |
| Version 1.13 | 65 pts ↓-5 pts | 130 pts ↓-10 pts |
| Version 1.11 | 70 pts ↓-20 pts | 140 pts ↓-40 pts |
| Version 1.3 | 90 pts ↑+10 pts | 180 pts ↑+20 pts |
| Version 1.0 | 80 pts | 160 pts |
Every model is equipped with: autopistol; Hybrid firearm; close combat weapon.
Neophyte Hybrids: 25mm Heavy Stubber, Mining Laser, Seismic Cannon: 32mm
For every 10 models in this unit, up to 2 Neophyte Hybrids can each have their Hybrid firearm replaced with one of the following: ◦ Heavy stubber* ◦ Mining laser* ◦ Seismic cannon*
To a maximum of 1 per 10 models in this unit.
For every 10 models in this unit, up to 2 Neophyte Hybrids can each have their Hybrid firearm replaced with one of the following: ◦ Flamer* ◦ Grenade launcher* ◦ Webber*
To a maximum of 1 per 10 models in this unit.
At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.
In your Command phase, you can return up to 3 destroyed models to the bearer’s unit. If the bearer’s unit is within range of an objective marker you control, you can return up to D3+3 destroyed models to that unit instead. This ability cannot be used to return destroyed CHARACTER models in Attached units and any [ONE SHOT] weapons equipped by returned models that were shot before they were destroyed are still considered to have been shot.