FactionsLists
Support me on Ko-fi40k.app Discord server

GW, Games Workshop, Citadel, Black Library, Forge World, Warhammer, Warhammer 40,000, the ‘Aquila’ Double-headed Eagle logo, Space Marine, 40K, 40,000, Warhammer Age of Sigmar, Battletome, Stormcast Eternals, Warhammer: The Horus Heresy, the 'winged-hammer' Warhammer logo, White Dwarf, Blood Bowl, Necromunda, Space Hulk, Battlefleet Gothic, Mordheim, Inquisitor, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likenesses thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world. All Rights Rserved.

This website is not affiliated with or endorsed by Games Workshop Limited. All trademarks, service marks, trade names, product names, and logos appearing on the site are the property of their respective owners. The use of any third-party trademarks, logos, or brand names is for informational purposes only and does not imply an endorsement or sponsorship by the trademark owner.

Imperial Knights

Questor Forgepact

Rules
Stratagems
Enhancements
Cogbound Alliance

IMPERIAL KNIGHT units from your army have the following the ability:

Sacristan Pledge: In your Command phase, one model in this unit regains 1 lost wound. If this unit is within 3" of one or more friendly TECH‐PRIEST models, one model in this unit regains up to D3 lost wounds instead.

ADEPTUS MECHANICUS units from your army have the following ability:

Divine Inspiration: Each time a model in this unit makes a ranged attack, re‐roll a Hit roll of 1. If this unit is within 6" of one or more friendly IMPERIAL KNIGHTS units, re‐roll a Wound roll of 1 as well.

1
Omnissiah’s Grace
Any Phase - Strategic Ploy
Target

That IMPERIAL KNIGHTS or ADEPTUS MECHANICUS unit.

When

Any phase, just after a mortal wound is allocated to an IMPERIAL KNIGHTS or ADEPTUS MECHANICUS unit from your army.

Effect

Until the end of the phase, models in your unit have the Feel No Pain 5+ ability against mortal wounds.

1
Vengeance of the Machine Cult
Any Phase - Strategic Ploy
Target

One IMPERIAL KNIGHTS unit from your army that was just destroyed. You can use this Stratagem on that unit even though it was just destroyed.

When

Any phase.

Effect

Until the end of the battle, the enemy unit that destroyed your unit is Marked. Each time an ADEPTUS MECHANICUS model from your army makes an attack that targets a Marked unit, that attack has the [LETHAL HITS] ability.

1
Bonded Imperative
Command Phase - Epic Deed
Target

That IMPERIAL KNIGHTS CHARACTER unit.

When

Your Command phase, just before an IMPERIAL KNIGHTS CHARACTER unit from your army uses a Bondsman ability.

Effect

When selecting targets for that use of that Bondsman ability, you can select one friendly ADEPTUS MECHANICUS unit within 12" of your unit in addition, or instead of selecting one ARMIGER model. Until the start of your next Command phase, every model in that ADEPTUS MECHANICUS unit is affected by that Bondsman ability.

1
Machine Focus
Command Phase - Strategic Ploy
Target

One IMPERIAL KNIGHTS unit from your army.

When

Your Command phase.

Effect

Until the start of your next turn, your unit can ignore any or all modifiers to the following: the Weapon Skill or Ballistic Skill characteristics of weapons equipped by its models; any Hit roll or Wound roll made for it.

1
Aggression Begets Aggression
Shooting Phase - Strategic Ploy
Target

One IMPERIAL KNIGHTS unit from your army or one IMPERIAL KNIGHTS CHARACTER unit from your army and one friendly ADEPTUS MECHANICUS unit that is within 6" of that unit.

When

Your Shooting phase.

Effect

Until the end of the phase, ranged weapons equipped by models in your units have the [ASSAULT] ability.

1
Thronegheist Fury
Movement Phase - Strategic Ploy
Target

One IMPERIAL KNIGHTS TITANIC unit from your army that is within 24" of and visible to that enemy unit.

When

Your opponent’s Movement phase, just after an enemy unit is set up or ends a Normal, Advance, or Fall Back move.

Effect

Select one ranged weapon equipped by a model in your unit. That model can shoot at that enemy unit (and only if it is an eligible target). When doing so, that model can only make attacks with that weapon and each time it makes a ranged attack, an unmodified Hit roll of 6 is required to score a hit, irrespective of the attacking weapon’s Ballistic Skill or any modifiers.

Omnissian Champion
30 pts

IMPERIAL KNIGHTS model only. Add 4 to the bearer’s Wounds characteristic.

Knight of the Opus Machina
20 pts

IMPERIAL KNIGHTS model only. Each time the bearer makes a ranged attack, if the bearer is within 6" of one or more friendly ADEPTUS MECHANICUS units, re‑roll a Hit roll of 1.

Magos Questoris
35 pts

TECH‑PRIEST model only. While the bearer is within 3" of one or more friendly IMPERIAL KNIGHTS units, it has the Lone Operative ability. In your Command phase, select one friendly IMPERIAL KNIGHTS model within 3" of the bearer. That model regains up to 2 lost wounds.

Vocifer Magnificat (Aura)
15 pts

IMPERIAL KNIGHTS model only. While an enemy unit is within 6" of the bearer, worsen the Leadership characteristic of models in that unit by 1. While a friendly ADEPTUS MECHANICUS unit is within 6" of the bearer, improve the Leadership characteristic of models in that ADEPTUS MECHANICUS unit by 1.