NECRONS model only. Once per battle, at the end of your opponent’s turn, if the bearer’s unit is not within Engagement Range of one or more enemy units, the bearer can use this Enhancement. If it does, remove that unit from the battlefield. Then, in the Reinforcements step of your next Movement phase, set up that unit anywhere on the battlefield that is more than 9" horizontally away from all enemy models.
While a NECRONS CHARACTER model is leading this unit, each time a model in this unit makes an attack, add 1 to the Hit roll.
One NECRONS INFANTRY CHARACTER model from your army that was just destroyed. You can use this Stratagem on that model even though it was just destroyed.
Any phase.
At the end of the phase, set your model back up on the battlefield as close as possible to where it was destroyed and not within Engagement Range of any enemy units, with half of its starting number of wounds remaining.
Each model can only be targeted with this Stratagem once per battle.
One NECRONS unit from your army that had one or more of its models destroyed as a result of the attacking unit’s attacks.
Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has resolved its attacks.
Your unit activates its Reanimation Protocols and reanimates D3 wounds (or D3+1 wounds if a NECRONS CHARACTER is leading your unit).
One NECRONS unit from your army that has not been selected to fight this phase.
Fight phase.
Until the end of the phase, add 1 to the Strength characteristic of melee weapons equipped by models in your unit. In addition, if a NECRONS CHARACTER is leading your unit, until the end of the phase, improve the Armour Penetration characteristic of melee weapons equipped by models in your unit by 1 (this is not cumulative with any other modifiers that improve Armour Penetration).
One NECRONS unit from your army.
Your Movement phase.
Until the end of the turn, ranged weapons equipped by models in your unit have the [ASSAULT] ability. In addition, if a NECRONS CHARACTER is leading your unit, until the end of the phase, you can re-roll Advance rolls made for your unit.
One NECRONS unit from your army that has not been selected to shoot this phase.
Your Shooting phase.
Until the end of the phase, each time a model in your unit makes an attack that targets a unit within half range, re-roll a Hit roll of 1. If a NECRONS CHARACTER is leading your unit, until the end of the phase, you can re-roll the Hit roll for that attack instead.
One NECRONS CHARACTER unit from your army that was within 6" of that NECRONS unit when it was destroyed.
Your opponent’s Shooting phase, just after an enemy unit destroys a NECRONS unit from your army.
After the attacking unit has resolved its attacks, your unit can shoot as if it were your Shooting phase, but it must target only that enemy unit when doing so, and can only do so if that enemy unit is an eligible target.
NECRONS model only. While the bearer is leading a unit, models in that unit have the Stealth ability.
NECRONS model only. While a friendly NECRONS unit (excluding CHARACTER units) is within 6" of the bearer, each time a model in that unit makes an attack, add 1 to the Hit roll.
NECRONS model only. The bearer has the Feel No Pain 4+ ability