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Necrons

Hypercrypt Legion

Rules
Stratagems
Enhancements
Hyperphasing

At the end of your opponent’s turn, you can select a number of NECRONS units from your army (excluding units that are within Engagement Range of one or more enemy units). The maximum number of units you can select depends on the battle size, as follows:

  • Incursion: Up to 1 unit
  • Strike Force: Up to 2 units
  • Onslaught: Up to 3 units

Once you have made your selections, remove those units from the battlefield and place them into Strategic Reserves.

Dimensional Overseer
25 pts

NECRONS model only. While the bearer is on the battlefield or in Strategic Reserves, add one to the number of units from your army that you can select for the Hyperphasing rule.

Arisen Tyrant
25 pts

NECRONS model only. Each time a model in the bearer’s unit makes an attack, re-roll a Hit roll of 1. If the bearer’s unit was set up on the battlefield this turn, you can re-roll the Hit roll instead.

Hyperspatial Transfer Node
15 pts

NECRONS model only. Each time the bearer’s unit Advances, do not make an Advance roll for it. Instead, until the end of the phase, add 6" to the Move characteristic of models in the bearer’s unit.

Osteoclave Fulcrum
20 pts

NECRONS model only. Models in the bearer’s unit have the Deep Strike ability.

2
Hyperphasic Recall
Shooting & Fight Phase - Strategic Ploy
Target

One NECRONS INFANTRY unit from your army that had one or more of its models destroyed as a result of the attacking unit’s attacks and one friendly MONOLITH model.

When

Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has shot or fought.

Effect

Remove your INFANTRY unit from the battlefield and then set it back up anywhere on the battlefield that is wholly within 6" of your MONOLITH model and not within Engagement Range of one or more enemy units.

1
Quantum Deflection
Shooting & Fight Phase - Wargear
Target

One NECRONS VEHICLE unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

When

Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Effect

Until the end of the phase, models in your unit have a 4+ invulnerable save.

1
Reanimation Crypts
Command Phase - Strategic Ploy
Target

Your NECRONS WARLORD.

When

Your Command phase.

Effect

For each of your NECRONS units in Reserves, that Reserves unit’s Reanimation Protocols activate.

1
Cosmic Precision
Movement Phase - Strategic Ploy
Target

One NECRONS unit from your army (excluding MONSTER units) that is arriving using the Deep Strike or Hyperphasing abilities this phase.

When

Your Movement phase.

Effect

Your unit can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy models.

Restriction

A unit targeted with this Stratagem is not eligible to declare a charge in the same turn.

2
Dimensional Corridor
Charge Phase - Strategic Ploy
Target

One NECRONS unit from your army that was set up on the battlefield this turn using the Eternity Gate ability of a MONOLITH model that started the turn on the battlefield.

When

Your Charge phase.

Effect

Your unit is eligible to charge this phase.

1
Entropic Damping
Shooting Phase - Wargear
Target

One TITANIC model from your army that was selected as the target of one or more of the attacking unit’s attacks and is within 18" of the attacking unit.

When

Your opponent’s Shooting phase, just after an enemy unit has selected its targets.

Effect

Until the end of the phase, weapons equipped by models in the attacking unit have the [HAZARDOUS] ability.