FactionsLists
Support me on Ko-fi40k.app Discord server

GW, Games Workshop, Citadel, Black Library, Forge World, Warhammer, Warhammer 40,000, the ‘Aquila’ Double-headed Eagle logo, Space Marine, 40K, 40,000, Warhammer Age of Sigmar, Battletome, Stormcast Eternals, Warhammer: The Horus Heresy, the 'winged-hammer' Warhammer logo, White Dwarf, Blood Bowl, Necromunda, Space Hulk, Battlefleet Gothic, Mordheim, Inquisitor, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likenesses thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world. All Rights Rserved.

This website is not affiliated with or endorsed by Games Workshop Limited. All trademarks, service marks, trade names, product names, and logos appearing on the site are the property of their respective owners. The use of any third-party trademarks, logos, or brand names is for informational purposes only and does not imply an endorsement or sponsorship by the trademark owner.

Orks

Army Rules

Waaagh!

If your Army Faction is ORKS, once per battle, at the start of your Command phase, you can call a Waaagh!. If you do, until the start of your next Command phase, the Waaagh! is active for your army and:

  • Units from your army with this ability are eligible to declare a charge in a turn in which they Advanced.
  • Add 1 to the Strength and Attacks characteristics of melee weapons equipped by models from your army with this ability.
  • Models from your army with this ability have a 5+ invulnerable save.