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Orks

Big Mek

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Game Version1 model
Version 1.13Oct 16, 2024
70 pts
↓-10 pts
Version 1.8Apr 25, 2024
80 pts
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GW, Games Workshop, Citadel, Black Library, Forge World, Warhammer, Warhammer 40,000, the ‘Aquila’ Double-headed Eagle logo, Space Marine, 40K, 40,000, Warhammer Age of Sigmar, Battletome, Stormcast Eternals, Warhammer: The Horus Heresy, the 'winged-hammer' Warhammer logo, White Dwarf, Blood Bowl, Necromunda, Space Hulk, Battlefleet Gothic, Mordheim, Inquisitor, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likenesses thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world. All Rights Rserved.

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Models
M
T
SV
W
LD
OC
Big Mek 50mm
6"
5
3+
6
7+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Kustom mega-blasta
Hazardous
24"
3
5+
9
-2
D6
Traktor blasta
Anti-fly 3+
Devastating Wounds
36"
1
5+
10
-2
D6+1
Melee Weapons
RNG
A
WS
S
AP
D
Drilla
Melee
2
3+
12
-3
3
Power klaw
Melee
4
3+
9
-2
2
Keywords
Infantry
Mek
Grenades
Character
Big Mek
Costs
1 model
70 pts
Unit Composition
  • 1 Big Mek

This model is equipped with: kustom mega‑blasta; power klaw.

Wargear Options
  • This model’s kustom mega‑blasta can be replaced with 1 traktor blasta.
  • This model’s power klaw can be replaced with 1 drilla.
Rules
Leader

This model can be attached to the following units:

  • BOYZ
  • LOOTAS
  • MEK GUNZ
  • NOBZ
Core Abilities
Leader
Faction Abilities
Waaagh!
Unit Abilities
More Dakka

While this model is leading a unit, each time a model in that unit makes a ranged attack, re‑roll a Hit roll of 1.

Shokk-boosta

You can re‐roll Advance rolls made for this model’s unit. In addition, each time this model’s unit makes a Normal, Advance or Fall Back move, models in that unit can move through models and terrain features. When doing so, they can move within Engagement Range of such models but cannot end that move within Engagement Range of them, and any Desperate Escape test is automatically passed.