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Orks

Kill Rig

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Game Version1 model
Version 1.13Oct 16, 2024
155 pts
↓-15 pts
Version 1.6Jan 30, 2024
170 pts
↓-30 pts
Version 1.3Sep 7, 2023
200 pts
↓-20 pts
Version 1.0Jun 16, 2023
220 pts
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Models
M
T
SV
W
LD
OC
Kill Rig 170 x 109mm Oval Base
10"
10
3+
16
7+
5
Ranged Weapons
RNG
A
BS
S
AP
D
Wurrtower
Hazardous
Psychic
Torrent
24"
D3
N/A
12
-3
D6
Stikka kannon
Anti-monster 2+
Anti-vehicle 2+
Snagged
12"
1
5+
12
-2
3
’Eavy lobba (Eavy lobba)
Blast
Indirect Fire
48"
D6
5+
6
0
2
Melee Weapons
RNG
A
WS
S
AP
D
Saw blades
Melee
6
3+
10
-2
2
Savage horns and hooves
Extra Attacks
Lance
Melee
4
4+
8
-1
3
Butcha boyz
Extra Attacks
Anti-monster 4+
Anti-vehicle 4+
Melee
4
3+
5
-1
1
Keywords
Kill Rig
Beast Snagga
Monster
Transport
Psyker
Costs
1 model
155 pts
Unit Composition
  • 1 Kill Rig

This model is equipped with: ’eavy lobba; stikka kannon; wurrtower; butcha boyz; savage horns and hooves; saw blades.

Rules
Transport

This model has a transport capacity of 11 BEAST SNAGGA INFANTRY models.

Core Abilities
Feel No Pain 6+
Deadly Demise D6
Faction Abilities
Waaagh!
Unit Abilities
Spirit of Gork

At the start of the Fight phase, you can select one friendly ORKS unit within 12" of this model and roll one D6: on a 1, this model suffers D3 mortal wounds; on a 2‑5, until the end of the phase, add 1 to the Strength characteristic of melee weapons equipped by models in that unit; on a 6, until the end of the phase, add 1 to the Strength characteristic of melee weapons equipped by models in that unit and those weapons have the [LETHAL HITS] ability.

DAMAGED: 1-5 WOUNDS REMAINING

While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.