FactionsLists
Orks

Morkanaut

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Game Version1 model
Version 1.13Oct 16, 2024
280 pts
↓-15 pts
Version 1.6Jan 30, 2024
295 pts
↓-35 pts
Version 1.3Sep 7, 2023
330 pts
↓-20 pts
Version 1.2Jul 5, 2023
350 pts
↑+45 pts
Version 1.0Jun 16, 2023
305 pts
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Models
M
T
SV
W
LD
OC
Morkanaut 170 x 109mm Oval Base
8"
12
3+
20
7+
8
Ranged Weapons
RNG
A
BS
S
AP
D
Kustom mega-zappa
Blast
Hazardous
36"
D6+3
5+
10
-2
D6
Kustom mega-blasta
Hazardous
24"
3
5+
9
-2
D6
Twin big shoota
Rapid Fire 2
Twin-linked
36"
3
5+
5
0
1
Rokkit launcha
Blast
24"
D3
5+
9
-2
3
Melee Weapons
RNG
A
WS
S
AP
D
➤ Klaw of Mork (strike)
Melee
4
3+
18
-3
6
➤ Klaw of Mork (sweep)
Melee
12
3+
8
-1
2
Keywords
Vehicle
Towering
Walker
Morkanaut
Transport
Titanic
Costs
1 model
280 pts
Unit Composition
  • 1 Morkanaut

This model is equipped with: kustom mega-blasta; kustom mega-zappa; 2 rokkit launchas; 2 twin big shootas; klaw of Mork.

Rules
Transport

This model has a transport capacity of 12 ORKS INFANTRY models (excluding GHAZGHKULL THRAKA). Each MEGA ARMOUR or JUMP PACK model takes up the space of 2 models.

Core Abilities
Deadly Demise D6
Faction Abilities
Waaagh!
5+ invulnerable Save
Unit Abilities
Big an’ Shooty

Each time this model makes a ranged attack, if the Waaagh! is active for your army, add 1 to the Hit roll.

Clankin’ Forward

Each time this model makes a Normal, Advance or Fall Back move, it can move over enemy models (excluding MONSTERS and VEHICLES) and terrain features that are 4" or less in height as if they were not there.

DAMAGED: 1-7 WOUNDS REMAINING

While this model has 1-7 wounds remaining, subtract 4 from this model’s Objective Control characteristic, and each time this model makes an attack, subtract 1 from the Hit roll.