Keywords

  • POXWALKERS units from your army gain the BATTLELINE keyword.

Numberless Horde

In your Command phase in each of the following battle rounds, depending on your chosen battle size, add a new POXWALKERS unit with a Starting Strength of 10 to your army, in Strategic Reserves.

In Incursion sized battles, you can add a new Poxwalkers unit in battle rounds 2 and 3. In Strike Force sized battles, you can add a new Poxwalkers unit in battle rounds 2, 3 and 4. In Onslaught sized battles, you can add a new Poxwalkers unit in battle rounds 2, 3, 4 and 5.

Enhancements

Lord of the Walking Pox
15 pts

DEATH GUARD model only. If the bearer is leading a POXWALKER unit, and is in Strategic Reserves, for the purposes of setting up that unit on the battlefield, treat the current battle round as the third battle round.

Sorrowsyphon
10 pts

MALIGNANT PLAGUECASTER only. While the bearer is leading a POXWALKERS unit, add 1 to the Damage characteristic of the bearer’s Plague Wind weapon. Each time the bearer makes one or more attacks with a Plague Wind weapon, after the bearer’s unit has resolved its attacks, D3 Bodyguard models from the bearer’s unit are destroyed.

Talisman of Burgeoning
25 pts

DEATH GUARD model only. While the bearer is leading a unit, add 1 to the Toughness characteristic of POXWALKERS models in that unit.

Witherbone Pipes
25 pts

NOXIOUS BLIGHTBRINGER only. While the bearer is leading a POXWALKERS unit, add 1 to the Objective Control characteristic of models in that unit, and each time that unit takes a Battle-shock or Leadership test, add 1 to that test.


Stratagems

Grip of the Walking Pox
Fight Phase - Strategic Ploy
Target

One POXWALKERS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

When

Fight phase, just after an enemy unit has selected its targets.

Effect

After the attacking unit has fought, roll one D6 for each model from your unit that was destroyed as a result of those attacks: on a 6, the attacking unit suffers 1 mortal wound. If your unit is not destroyed after the attacking unit has fought, enemy models destroyed as a result of this Stratagem count as enemy models destroyed by an attack made by a model in your unit for the purposes of the Curse of the Walking Pox ability.

1
Smeared With Filth
Fight Phase - Strategic Ploy
Target

One POXWALKERS unit from your army that was just destroyed. You can target that unit with this Stratagem even though it was just destroyed.

When

Fight phase.

Effect

Select one enemy unit that made one or more attacks that targeted your unit this phase. Until the end of the battle, that enemy unit is Afflicted.

1
Gnawing Hunger
Command Phase - Battle Tactic
Target

One POXWALKERS unit from your army.

When

Your Command phase.

Effect

Until the end of the turn, add 1 to the Move characteristic of models in your unit, and add 1 to the Attacks and Strength characteristics of melee weapons equipped by models in your unit.

1
Hidden Amongst The Dead
Movement Phase - Strategic Ploy
Target

One POXWALKERS unit from your army that is in Strategic Reserves and that is not an Attached unit.

When

The Reinforcements step of your Movement phase.

Effect

Until the end of the phase, models in that unit have the Deep Strike ability.

1
Shock and Horror
Charge Phase - Strategic Ploy
Target

That DEATH GUARD unit.

When

Your Charge phase, just after a DEATH GUARD unit from your army ends a Charge move.

Effect

Each enemy unit within Engagement Range of your unit must take a Battle-shock test, subtracting 1 from that test.

1
Shambling Wall
Shooting Phase - Strategic Ploy
Target

One DEATH GUARD unit from your army that was selected as the target of one or more of the attacking unit’s attacks, and one friendly POXWALKERS unit within 3" of your unit and visible to both your unit and the attacking unit.

When

Your opponent’s Shooting phase.just after an enemy unit has selected its targets.

Effect

Until the end of the phase, each time you would allocate an attack to a model in your DEATH GUARD unit, if your POXWALKERS unit is visible to the attacking model and is an eligible target for that attack, no saving throw is made for that attack; instead a number of POXWALKERS from your POXWALKERS unit equal to the Damage characteristic of that attack are destroyed.

1