Wolf Guard Battle Leader

Models
M
T
SV
W
LD
OC
Wolf Guard Battle Leader 40mm
7"
4
3+
5
6+
1
Ranged Weapons
RNG
A
BS
S
AP
D
Master‑crafted bolt carbine
24"
2
3+
4
0
2
Master‑crafted heavy bolt pistol
Pistol
18"
1
3+
4
-1
2
Plasma pistol (standard)
Pistol
12"
1
3+
7
-2
1
Plasma pistol (supercharge)
Hazardous
Pistol
12"
1
3+
8
-3
2
Melee Weapons
RNG
A
WS
S
AP
D
Thunder hammer
Devastating Wounds
Melee
5
3+
8
-2
2
Master-crafted power weapon (Master‑crafted power weapon)
Melee
7
2+
5
-2
2
Keywords
Infantry
Character
Imperium
Tacticus
Wolf Guard
Battle Leader
Costs
1 model
65 pts
Unit Composition

1 Wolf Guard Battle Leader

This model is equipped with: master‑crafted power weapon; storm shield.

Wargear Options

■ This model’s master‑crafted power weapon can be replaced with 1 thunder hammer.

■ This model’s storm shield can be replaced with one of the following: ◦ 1 master‑crafted bolt carbine ◦ 1 master‑crafted heavy bolt pistol ◦ 1 plasma pistol

Rules
Leader

This model can be attached to the following units:

■ BLOOD CLAWS ■ GREY HUNTERS ■ WOLF GUARD HEADTAKERS

Core Abilities
Leader
Faction Abilities
Oath of Moment
4+ invulnerable Save
Unit Abilities
Tempered Ferocity

While this model is leading a unit, weapons equipped by models in that unit have the [SUSTAINED HITS 1] ability and, each time a model in that unit makes an attack that targets an enemy unit within 6", re‑roll a Hit roll of 1.

Heroic Last Stand

If this model is destroyed by a melee attack, if it has not fought this phase, roll one D6: on a 2+, do not remove it from play. The destroyed model can fight after the attacking unit has finished making its attacks, and is then removed from play.

Wargear
Storm Shield

The bearer has a Wounds characteristic of 6.

Game Version1 model
PointsChange
Version 3.1
65 pts
Version 3.0
65 pts
Version 2.9
65 pts