If you have upgraded a model to have a drone, place a Drone token next to your model as a reminder. These do not count as models for any rules purposes.
Each time a model makes a ranged attack that targets the bearer’s unit, subtract 1 from the Wound roll.
The bearer is equipped with the following ranged weapon:
Ranged Weapon - Twin Pulse Carbine. Range: 20 inches. Attacks: 2. Ballistic Skill: 5+. Strength: 5. Armour Penetration: 0. Damage: 1. Weapon Abilities: Assault, Twin-Linked.
The bearer’s unit has the MARKERLIGHT keyword and can act as an Observer unit for another unit even if it Advanced this turn.
The bearer is equipped with the following ranged weapon:
Ranged Weapon - Missile pod. Range: 30 inches. Attacks: 2. Ballistic Skill: 5+. Strength: 7. Armour Penetration: -1. Damage: 2.
Add 1 to the bearer’s Wounds characteristic.
If your Army Faction is T’AU EMPIRE, at the start of your Shooting phase you can select units from your army with this ability to become Observer units.
During your Shooting phase, for each Observer unit from your army that has not been selected to shoot this phase and is eligible to shoot (excluding FORTIFICATION and Battle-shocked units] select one enemy unit that is visible to be marked as their Spotted unit until the end of the phase. Each enemy unit can only be marked as a Spotted unit once per phase.
Units from your army with the For the Greater Good ability (excluding Observer units) are Guided units while targeting one or more Spotted units.
Until the end of the phase, each time a model from your army in a Guided unit makes an attack that targets a Spotted unit, improve the Ballistic Skill characteristic of that attack by 1 and, if the Spotted unit was marked by an Observer unit that has the Markerlight keyword, that attack has the [IGNORES COVER] ability.