FactionsLists
T’au Empire

Hammerhead Gunship

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Game Version1 model
Version 1.11Jun 20, 2024
145 pts
↑+15 pts
Version 1.3Sep 7, 2023
130 pts
↓-15 pts
Version 1.0Jun 16, 2023
145 pts
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Models
M
T
SV
W
LD
OC
Hammerhead Gunship Large Flying Base
10"
10
3+
14
7+
3
Ranged Weapons
RNG
A
BS
S
AP
D
➤ Ion cannon (standard)
Blast
60"
D6+3
4+
7
-1
2
➤ Ion cannon (overcharge)
Blast
Hazardous
60"
D6+3
4+
8
-2
3
Accelerator burst cannon
18"
4
4+
6
-1
1
Smart missile system
Indirect Fire
30"
3
4+
5
0
1
Seeker missile
One Shot
48"
1
4+
14
-3
D6+1
Twin pulse carbine
Twin-linked
20"
2
4+
5
0
1
Railgun
Heavy
Devastating Wounds
72"
1
4+
20
-5
D6+6
Melee Weapons
RNG
A
WS
S
AP
D
Armoured hull
Melee
3
5+
6
0
1
Keywords
Hammerhead Gunship
Vehicle
Fly
Costs
1 model
145 pts
Unit Composition
  • 1 Hammerhead Gunship

This model is equipped with: 1 railgun; 2 twin pulse carbines; armoured hull.

Wargear Options
  • This model can be equipped with up to 2 seeker missiles.
  • This model’s railgun can be replaced with 1 ion cannon.
  • This model’s 2 twin pulse carbines can be replaced with one of the following: ◦ 2 accelerator burst cannons ◦ 2 smart missile systems
Core Abilities
Deadly Demise D3
Faction Abilities
For the Greater Good
Unit Abilities
Armour Hunter

Each time this model makes an attack that targets a MONSTER or VEHICLE, add 1 to the Hit roll.

Targeting Array

Each time this model is selected to shoot, you can re-roll one Hit roll or you can re-roll one Wound roll when resolving those attacks.

Damaged: 1-5 Wounds Remaining

While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.