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T’au Empire

Kroot Carnivores

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Game Version10 models20 models
Version 2.7Jun 4, 2025
65 pts
140 pts
↑+10 pts
Version 1.13Oct 16, 2024
65 pts
↓-10 pts
130 pts
↓-20 pts
Version 1.9May 8, 2024
75 pts
↑+20 pts
150 pts
↑+40 pts
Version 1.3Sep 7, 2023
55 pts
↓-20 pts
110 pts
↓-40 pts
Version 1.0Jun 16, 2023
75 pts
150 pts
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Models
M
T
SV
W
LD
OC
Long-quill 28.5mm
7"
3
6+
1
7+
2
Kroot Carnivore 28.5mm
7"
3
6+
1
7+
2
Ranged Weapons
RNG
A
BS
S
AP
D
Kroot rifle
Rapid Fire 1
24"
1
4+
4
0
1
Kroot pistol
Pistol
12"
1
4+
4
0
1
Tanglebomb launcher
Blast
24"
D3
4+
5
0
1
Kroot carbine
18"
1
4+
4
0
2
Melee Weapons
RNG
A
WS
S
AP
D
Close combat weapon
Melee
2
3+
4
0
1
Keywords
Grenades
Kroot
Infantry
Carnivores
Costs
10 models
65 pts
20 models
140 pts
Unit Composition
  • 1 Long-quill
  • 9-19 Kroot Carnivores

The Long-quill is equipped with: Kroot pistol; Kroot rifle; close combat weapon. Every Kroot Carnivore is equipped with: Kroot rifle; close combat weapon.

Wargear Options
  • For every 10 models in this unit, one Kroot Carnivore’s Kroot rifle can be replaced with 1 Tanglebomb launcher.
  • The Long-quill’s Kroot rifle can be replaced with 1 Kroot carbine.
Rules
Bodyguard

If this unit has a Starting Strength of 20, you can attach up to two Leader units to it instead of one, provided those Leaders are not duplicates (e.g. you cannot attach two WAR SHAPERS to this unit). If you do, and this unit is destroyed, the Leader units attached to it become separate units with their original Starting Strengths.

Core Abilities
Scouts 7"
Stealth
Unit Abilities
Fieldcraft

At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.