FactionsLists
T’au Empire

Manta

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Game Version1 model
Version 1.1Jun 23, 2023
2100 pts
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Models
M
T
SV
W
LD
OC
Manta Unique
20+"
14
2+
60
7+
0
Ranged Weapons
RNG
A
BS
S
AP
D
Long-barrelled burst cannon array
24"
32
4+
6
-1
1
Seeker missile
One Shot
48"
1
4+
14
-3
D6+1
➤ Ion cannon (standard)
Blast
60"
D6+3
4+
7
-1
2
➤ Ion cannon (overcharge)
Blast
Hazardous
60"
D6+3
4+
8
-2
3
Heavy rail cannon
Devastating Wounds
120"
1
4+
26
-5
12
Missile pod
30"
2
4+
7
-1
2
Melee Weapons
RNG
A
WS
S
AP
D
Armoured hull
Melee
8
5+
6
0
1
Keywords
Markerlight
Vehicle
Titanic
Aircraft
Transport
Fly
Manta
Costs
1 model
2100 pts
Unit Composition
  • 1 Manta

This model is equipped with: 2 heavy rail cannons; 6 ion cannons; 2 long-barrelled burst cannon arrays; 2 missile pods; 10 seeker missiles; armoured hull.

Rules
Transport

This model has a transport capacity of all of the following:

  • 200 T’AU EMPIRE INFANTRY or TACTICAL DRONE models
  • 4 DEVILFISH, SKY RAY GUNSHIP or HAMMERHEAD models
  • 8 BATTLESUIT models with a Wounds characteristic of 9 or less
Core Abilities
Deadly Demise 3D6
Hover
Faction Abilities
For the Greater Good
5+ invulnerable Save
Unit Abilities
Aggressive Deployment

In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a friendly model that disembarked from this TRANSPORT this turn makes an attack that targets that enemy unit, you can re-roll the Wound roll.

Air Caste Colossus

Each time you target this model with a Stratagem, you must spend three times that Stratagem’s stated CP cost to do so.

Damaged: 1-20 Wounds Remaining

While this model has 1-20 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.