Ahriman

Models
M
T
SV
W
LD
OC
Ahriman
10"
4
3+
6
6+
2
Ranged Weapons
RNG
A
BS
S
AP
D
Inferno bolt pistol
Pistol
12"
1
2+
4
-1
1
Transmogrifying Blast
Blast
Psychic
18"
D6+1
2+
6
-1
D3
Melee Weapons
RNG
A
WS
S
AP
D
Black Staff of Ahriman
Psychic
Melee
5
2+
7
-1
3
Keywords
Infantry
Mounted
Character
Epic Hero
Fly
Psyker
Chaos
Tzeentch
Ahriman
Costs
1 model
100 pts
Unit Composition

1 Ahriman – EPIC HERO

This model is equipped with: inferno bolt pistol; Transmogrifying Blast, Black Staff of Ahriman.

Rules
Leader

This model can be attached to the following unit:

RUBRIC MARINESTZAANGOR ENLIGHTENED

Core Abilities
Leader
Faction Abilities
Cabal of Sorcerers
4+ invulnerable Save
Unit Abilities
Arch-Sorcerer of Tzeentch

Each time this model attempts a Ritual, add 1 to the Psychic test result.

Scryer of Fates

If your army includes this model, after both players have deployed their armies, you can select up to three THOUSAND SONS units from your army and redeploy them. When doing so, you can set those units up in Strategic Reserves if you wish, regardless of how many units are already in Strategic Reserves.

Game Version1 model
PointsChange
Version 2.7
100 pts
Version 2.6
100 pts
-40 pts
Version 2.5
140 pts
Version 2.4
140 pts
Version 2.3
140 pts
Version 2.2
140 pts
Version 2.1
140 pts
Version 2.0
140 pts
Version 1.14
140 pts
Version 1.13
140 pts
+10 pts
Version 1.12
130 pts
Version 1.11
130 pts
Version 1.10
130 pts
Version 1.9
130 pts
Version 1.8
130 pts
Version 1.7
130 pts
Version 1.6
130 pts
Version 1.5
130 pts
Version 1.4
130 pts
Version 1.3
130 pts
+20 pts
Version 1.2
110 pts
Version 1.1
110 pts
Version 1.0
110 pts