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Thousand Sons

Chaos Rhino

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Game Version1 model
Version 2.6May 30, 2025
90 pts
Models
M
T
SV
W
LD
OC
Chaos Rhino Hull
12"
9
3+
10
6+
2
Ranged Weapons
RNG
A
BS
S
AP
D
Inferno combi-bolter
Rapid Fire 2
24"
2
3+
4
-2
1
Inferno combi-weapon
Anti-infantry 4+
Devastating Wounds
Rapid Fire 1
24"
1
4+
4
-2
1
Havoc launcher
Blast
48"
D6
3+
5
0
1
Melee Weapons
RNG
A
WS
S
AP
D
Armoured tracks
Melee
3
4+
6
0
1
Keywords
Transport
Smoke
Chaos
Rhino
Dedicated Transport
Tzeentch
Vehicle
Costs
1 model
90 pts
Unit Composition
  • 1 Chaos Rhino

This model is equipped with: inferno combi-bolter; armoured tracks.

Wargear Options
  • This model can be equipped with one of the following: ◦ 1 additional inferno combi-bolter ◦ 1 inferno combi-weapon
  • This model can be equipped with 1 havoc launcher or can replace 1 inferno combi-bolter with 1 havoc launcher.
Rules
Transport

This model has a transport capacity of 12 THOUSAND SONS INFANTRY models (excluding TERMINATOR models).

Core Abilities
Deadly Demise D3
Firing Deck 2
Unit Abilities
Sorcerous Support

In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a friendly model that disembarked from this TRANSPORT this turn makes a Psychic Attack that targets that enemy unit, add 1 to the Hit roll and add 1 to the Wound roll.