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Tyranids

Assimilation Swarm

Rules
Stratagems
Enhancements
1
Broodguard Impulse
Any Phase - Epic Deed
Target

One HARVESTER unit from your army that was just destroyed. You can use this Stratagem on that unit even though it was just destroyed.

When

Any phase.

Effect

Until the end of the battle, each time a friendly TYRANIDS model makes an attack that targets the enemy unit that just destroyed your HARVESTER unit, add 1 to the Wound roll.

1
Reclaim Biomass
Any Phase - Strategic Ploy
Target

One HARVESTER unit from your army that is within 6" of that destroyed unit.

When

Any phase, when a TYRANIDS unit from your army is destroyed, before the last model in it is removed from play.

Effect

Regenerate one friendly TYRANIDS unit within 6" of your HARVESTER unit (See Feed the Swarm).

1
Tyrannoformed
Command Phase - Strategic Ploy
Target

One HARVESTER unit from your army that is within range of an objective marker you control.

When

Command phase.

Effect

That objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.

2
Ablative Carapace
Shooting & Fight Phase - Epic Deed
Target

One HARVESTER unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

When

Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Effect

Until the end of the phase, models in your unit have the Feel No Pain 5+ ability. If your unit is within range of an objective marker you control, until the end of the phase models in your unit have the Feel No Pain 4+ ability instead.

1
Secure Biomass
Fight Phase - Strategic Ploy
Target

One TYRANIDS unit from your army that has not been selected to fight this phase.

When

Fight phase.

Effect

Until the end of the phase, melee weapons equipped by models in your unit have the [LETHAL HITS] ability. If your unit is a HARVESTER unit, each time a model in that unit makes a melee attack, a successful unmodified Hit roll of 5+ scores a Critical Hit as well.

1
Rapacious Hunger
Fight Phase - Battle Tactic
Target

One TYRANIDS unit from your army that just destroyed an enemy unit.

When

Your Fight phase.

Effect

Your unit immediately Regenerates (See Feed the Swarm). When doing so, if your unit is a HARVESTER unit and you choose for one model to regain up to D3 lost wounds, that model regains up to 3 lost wounds instead.

Feed the Swarm

In your Command phase, each HARVESTER unit from your army can Regenerate one friendly TYRANIDS unit that is within 6" of it. A unit can only be regenerated once per phase. Each time a unit regenerates, do one of the following:

  • One model in that unit regains up to D3+1 lost wounds.
  • One destroyed INFANTRY model (excluding CHARACTERS) is returned to that unit with its full wounds remaining. If that unit is an ENDLESS MULTITUDE unit, up to 3 destroyed models are returned instead.
Regenerating Monstrosity
20 pts

TYRANIDS model only (excluding MONSTERS models). The bearer’s unit can be regenerated up to twice per phase, instead of once.

Instinctive Defence
15 pts

TYRANIDS model only. While the bearer is within 6" of one or more friendly HARVESTER units, you can target the bearer’s unit with the Heroic Intervention Stratagem for 0CP. In addition, while the bearer is within 6" of one or more friendly HARVESTER units, models in the bearer’s unit have the Fights First ability.

Biophagic Flow (Aura)
10 pts

TYRANIDS model only. While a friendly HARVESTER model is within 12" of the bearer, when using the Feed the Swarm ability, that HARVESTER model can Regenerate one friendly TYRANIDS unit that is within 9" of it, instead of one within 6".

Parasitic Biomorphology
25 pts

TYRANIDS model only. Add 1 to the Strength characteristic of melee weapons equipped by models in the bearer’s unit. The first time the bearer’s unit destroys an enemy unit in the Fight phase while the bearer is within 6" of one or more friendly HARVESTER units, until the end of the battle, add 1 to the Attacks characteristic of melee weapons equipped by models in the bearer’s unit.