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Tyranids

Warrior Bioform Onslaught

Rules
Stratagems
Enhancements
1
Synaptic Amplification
Shooting & Fight Phase - Strategic Ploy
Target

One TYRANIDS unit from your army that has not been selected to shoot or fight this phase.

When

Your Shooting phase or the Fight phase.

Effect

If that unit is a TYRANID WARRIORS unit, select up to one ENDLESS MULTITUDE unit from your army, that is not Battle‑shocked, within 6" of it. Until the end of the phase, each time a model in those units makes an attack, re‑roll a Wound roll of 1, and, if it is a TYRANID WARRIORS unit, re‑roll a Hit roll of 1 as well.

1
Spontaneous Hypercorrosion
Shooting & Fight Phase - Wargear
Target

One TYRANIDS unit from your army that has not been selected to shoot or fight this phase.

When

Your Shooting phase or the Fight phase.

Effect

Until the end of the phase, add 2 to the Strength characteristic of ranged weapons equipped by models in your unit and add 1 to the Strength characteristic of melee weapons equipped by TYRANID WARRIORS and WINGED TYRANID PRIME models in your unit.

1
Restorative Impulse
Command Phase - Strategic Ploy
Target

One TYRANID WARRIORS unit from your army that is below its Starting Strength.

When

Your Command phase.

Effect

Return 1 destroyed model (excluding CHARACTER models) to your unit.

1
Synaptic Micronodes
Movement Phase - Strategic Ploy
Target

One TYRANID WARRIORS unit from your army.

When

Your Movement phase.

Effect

Select one objective marker you control that your unit is within range of. That objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.

1
Parasitic Payload
Shooting Phase - Strategic Ploy
Target

One TYRANID WARRIORS WITH RANGED BIO‑WEAPONS unit from your army that has not been selected to shoot this phase.

When

Your Shooting phase.

Effect

Until the end of the phase, ranged weapons equipped by models in your unit have the [IGNORES COVER] ability. After your unit has resolved its shooting attacks this phase, select one enemy unit hit by one or more of those attacks. Until the end of the turn, models in that unit cannot have the Benefit of Cover.

1
Synaptic Shield
Shooting Phase - Strategic Ploy
Target

One TYRANID WARRIORS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

When

Your opponent’s Shooting phase, just after an enemy unit has selected its targets.

Effect

If that unit is a TYRANID WARRIORS unit, select up to one ENDLESS MULTITUDE unit from your army, that is not Battle‑shocked, within 6" of it. Until the end of the phase, each time a ranged attack targets one of those units, if the Strength characteristic of that attack is greater than the Toughness characteristic of that unit, subtract 1 from the Wound roll.

Leader-beasts

TYRANID WARRIORS and WINGED TYRANID PRIME units from your army have a 5+ invulnerable save.

Synaptic Tyrant
10 pts

NEUROTYRANT model only. During the Declare Battle Formations step, the bearer can be attached to a TYRANID WARRIORS unit.

Ocular Adaptation
20 pts

WINGED TYRANID PRIME model only. Each time a model in the bearer’s unit makes an attack, add 1 to the Hit roll.

Sensory Assimilation
20 pts

WINGED TYRANID PRIME model only. Each time an attack targets the bearer’s unit, subtract 1 from the Hit roll.

Elevated Might
30 pts

TYRANIDS model only. The bearer’s unit is eligible to declare a charge in a turn in which it Advanced.