NEUROTYRANT model only. During the Declare Battle Formations step, the bearer can be attached to a TYRANID WARRIORS unit.
One TYRANIDS unit from your army that has not been selected to shoot or fight this phase.
Your Shooting phase or the Fight phase.
If that unit is a TYRANID WARRIORS unit, select up to one ENDLESS MULTITUDE unit from your army, that is not Battle‑shocked, within 6" of it. Until the end of the phase, each time a model in those units makes an attack, re‑roll a Wound roll of 1, and, if it is a TYRANID WARRIORS unit, re‑roll a Hit roll of 1 as well.
One TYRANIDS unit from your army that has not been selected to shoot or fight this phase.
Your Shooting phase or the Fight phase.
Until the end of the phase, add 2 to the Strength characteristic of ranged weapons equipped by models in your unit and add 1 to the Strength characteristic of melee weapons equipped by TYRANID WARRIORS and WINGED TYRANID PRIME models in your unit.
One TYRANID WARRIORS unit from your army that is below its Starting Strength.
Your Command phase.
Return 1 destroyed model (excluding CHARACTER models) to your unit.
One TYRANID WARRIORS unit from your army.
Your Movement phase.
Select one objective marker you control that your unit is within range of. That objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.
One TYRANID WARRIORS WITH RANGED BIO‑WEAPONS unit from your army that has not been selected to shoot this phase.
Your Shooting phase.
Until the end of the phase, ranged weapons equipped by models in your unit have the [IGNORES COVER] ability. After your unit has resolved its shooting attacks this phase, select one enemy unit hit by one or more of those attacks. Until the end of the turn, models in that unit cannot have the Benefit of Cover.
One TYRANID WARRIORS unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
Your opponent’s Shooting phase, just after an enemy unit has selected its targets.
If that unit is a TYRANID WARRIORS unit, select up to one ENDLESS MULTITUDE unit from your army, that is not Battle‑shocked, within 6" of it. Until the end of the phase, each time a ranged attack targets one of those units, if the Strength characteristic of that attack is greater than the Toughness characteristic of that unit, subtract 1 from the Wound roll.
TYRANID WARRIORS and WINGED TYRANID PRIME units from your army have a 5+ invulnerable save.
NEUROTYRANT model only. During the Declare Battle Formations step, the bearer can be attached to a TYRANID WARRIORS unit.
WINGED TYRANID PRIME model only. Each time a model in the bearer’s unit makes an attack, add 1 to the Hit roll.
WINGED TYRANID PRIME model only. Each time an attack targets the bearer’s unit, subtract 1 from the Hit roll.
TYRANIDS model only. The bearer’s unit is eligible to declare a charge in a turn in which it Advanced.