Battle Mode

Wolf Scouts

Models
M
T
SV
W
LD
OC
Hunting Wolf Wolf Scouts: 32mm Hunting Wolves: 60x35.5mm Oval Base
10"
4
6+
1
8+
0
Wolf Scout Wolf Scouts: 32mm Hunting Wolves: 60x35.5mm Oval Base
7"
4
3+
2
6+
1
Wolf Scout Pack Leader Wolf Scouts: 32mm Hunting Wolves: 60x35.5mm Oval Base
7"
4
3+
2
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Bolt pistol
Pistol
12"
1
3+
4
0
1
Plasma gun (standard)
Rapid Fire 1
24"
1
3+
7
-2
1
Plasma gun (supercharge)
Hazardous
Rapid Fire 1
24"
1
3+
8
-3
2
Plasma pistol (standard)
Pistol
12"
1
3+
7
-2
1
Plasma pistol (supercharge)
Hazardous
Pistol
12"
1
3+
8
-3
2
Thunderclap
Blast
Psychic
12"
D3
3+
5
-1
2
Melee weapons
RNG
A
WS
S
AP
D
Teeth and claws
Melee
2
4+
4
0
1
Combat blade
Melee
4
3+
4
-1
1
Runic stave
Psychic
Melee
3
3+
6
-1
D3
Power weapon
Melee
4
3+
5
-2
1
Keywords
Grenades
Imperium
Infantry
Phobos
Smoke
Wolf Scouts
Wargear
Haywire Mine

Once per battle, at the start of any phase, you can select one enemy unit within 3" of the bearer and roll one D6: on a 2+, that enemy unit suffers D3 mortal wounds, or 2D3 mortal wounds instead if it is a VEHICLE unit.

Core abilities
Infiltrators
Scouts 7"
Faction abilities
Oath of Moment
Unit abilities
Deadly Stalkers

Each time a model in this unit makes an attack that targets an enemy unit, if there are no other units from your opponent’s army within 6" of that target, add 1 to the Wound roll.

Hunting Hounds

While this unit is within 6" of one or more friendly SPACE WOLVES CHARACTER models (excluding WULFEN models), if this unit is not Battle-shocked, Hunting Wolves models in this unit have an Objective Control characteristic of 1.