Battle Mode

Deathmarks

Models
M
T
SV
W
LD
OC
Deathmark 32mm
5"
5
3+
1
7+
1
Ranged weapons
RNG
A
BS
S
AP
D
Synaptic disintegrator
Heavy
Precision
36"
1
3+
5
-2
2
Melee weapons
RNG
A
WS
S
AP
D
Close combat weapon
Melee
2
3+
4
0
1
Keywords
Deathmarks
Infantry
Core abilities
Deep Strike
Faction abilities
Reanimation Protocols
Unit abilities
Hyperspace Hunters

Once per turn, in the Reinforcements step of your opponent’s Movement phase, when an enemy unit is set up on the battlefield from Reserves within 18" of and visible to this unit, this unit can shoot as if it were your Shooting phase, but must only target that enemy unit when doing so, and can only do so if that enemy unit is an eligible target.