Battle Mode

Knight Abominant

Octagram of Conjuration

KNIGHT ABOMINANT model only. The bearer has the following ability:

Octagram of Conjuration (Aura): While a friendly WAR DOG model is within 9” of this model, after that WAR DOG model has shot, you can select one enemy unit hit by one or more of those attacks. That enemy unit must take a Battle‑shock test.

Models
M
T
SV
W
LD
OC
Knight Abominant 170 x 109mm Oval Base

Invulnerable save: 5+ - Against ranged attacks only.

10"
11
3+
26
6+
10
Ranged weapons
RNG
A
BS
S
AP
D
Diabolus heavy stubber
Rapid Fire 3
36"
3
3+
5
0
1
Volkite combustor
Devastating Wounds
Ignores Cover
30"
12
3+
12
0
3
Melee weapons
RNG
A
WS
S
AP
D
Balemace
Extra Attacks
Melee
3
3+
8
-1
2
Electroscourge
Sustained Hits 1
Melee
9
3+
10
-2
3
Keywords
Abhorrent
Chaos
Character
Knight Abominant
Psyker
Titanic
Towering
Vehicle
Walker
Core abilities
Deadly Demise D6
Faction abilities
Harbingers of Dread
Super-heavy Walker
Unit abilities
Vortex Terrors

At the start of your Shooting phase, select one enemy unit within 24" of and visible to this model. That enemy unit must take a Battle‑shock test.

Warp Storms

At the end of your Movement phase, roll one D6 for each enemy unit within 9" of one or more models with this ability: on a 3+, that enemy unit suffers D3 mortal wounds.

DAMAGED: 1-9 WOUNDS REMAINING

While this model has 1-9 wounds remaining, subtract 5 from this model’s Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll.