Battle Mode

Dragon Knights

Models
M
T
SV
W
LD
OC
Dragon Knight
10"
5
4+
4
7+
2
Dragon Knight Leader
10"
5
4+
4
7+
2
Ranged weapons
RNG
A
BS
S
AP
D
Laser Lance
ASSAULT
6"
1
3+
6
-2
3
Solar Carbine
RAPID FIRE 2
18"
2
3+
4
0
1
Melee weapons
RNG
A
WS
S
AP
D
Drakesteed Fangs and Talons
EXTRA ATTACKS
Melee
3
3+
5
-1
1
Laser Lance
LANCE
Melee
3
3+
6
-2
3
Keywords
Aeldari
Exodite
Mobile
Mounted
Wargear
Drakolithe (Once per battle, per token)

When an enemy unit ends a move within 8" of this unit, if this unit is unengaged or if that enemy unit ended that move engaged with this unit, you can use this ability. If you do, roll one D6:

  • On a 3+, that enemy unit suffers 1 mortal wound.

Place one Drakolithe token next to the unit for each Drakolithe the unit is equipped with, removing one each time this ability is used.

Faction abilities
Battle Focus
Unit abilities
On the Hunt

When this unit is selected to make a fall-back move, that fall-back move does not prevent this unit from being eligible to shoot and eligible to declare a charge.

Agile Reach

When this unit is selected to fight, melee weapons equipped by unengaged models in this unit that are within 3" of an enemy unit that is engaged with this unit can target that enemy unit.