Battle Mode

Stonesinger

Models
M
T
SV
W
LD
OC
Stonesinger
10"
5
4+
4
7+
2
Ranged weapons
RNG
A
BS
S
AP
D
Solar Carbine
RAPID FIRE 2
18"
2
3+
4
0
1
Song of Waning
ANTI-MONSTER/VEHICLE 3+
PSYCHIC
24"
3
3+
4
-2
3
Venomcrest Spit
ANTI-non-MONSTER/VEHICLE 3+
BLAST 1
TORRENT
12"
3
-
3
-2
2
Melee weapons
RNG
A
WS
S
AP
D
Drakesteed Fangs and Talons
EXTRA ATTACKS
Melee
3
3+
5
-1
1
Stone Stave
ANTI-non-MONSTER/VEHICLE 2+
PSYCHIC
Melee
3
3+
3
-1
2
Keywords
Aeldari
Character
Exodite
Mobile
Mounted
Psyker
Core abilities
Support
Faction abilities
Battle Focus
Unit abilities
Elemental Ensnarement

At the end of your Fight phase, if this unit is not battle-shocked, you can use this ability. If you do, roll one D6:

  • On a 1, this unit is battle-shocked.

  • Select one visible enemy Monster/Vehicle unit (excluding Titanic units) within 18" of this unit. That enemy unit is ensnared until the start of your next turn:

    • While a unit is ensnared, that unit has -2" M and cannot be pinned.