Battle Mode

Dominion Squad

Models
M
T
SV
W
LD
OC
Dominion Superior 32mm

Invulnerable save: 6+

6"
3
3+
1
7+
1
Dominion 32mm

Invulnerable save: 6+

6"
3
3+
1
7+
1
Ranged weapons
RNG
A
BS
S
AP
D
Bolt pistol
Pistol
12"
1
3+
4
0
1
Boltgun
Assault
Rapid Fire 1
24"
1
3+
4
0
1
Melee weapons
RNG
A
WS
S
AP
D
Chainsword
Melee
3
4+
3
0
1
Close combat weapon
Melee
1
4+
3
0
1
Keywords
Dominion Squad
Grenades
Imperium
Infantry
Core abilities
Scouts 6"
Faction abilities
Acts of Faith
Unit abilities
Cherub

Once per battle, after this unit has performed an Act of Faith, you gain 1 Miracle dice.

Designer’s Note: Place a Cherub token next to the unit, removing it once this ability has been used.

Righteous Awareness

In your opponent's Movement phase, if an enemy unit ends a move within 8” of this unit, if this unit is not within Engagement Range of one or more enemy units it can make a Normal move of up to D6”.

Holy Vanguard

If this unit has a Leader unit attached to it during the Declare Battle Formations step and this unit starts the battle embarked within a TRANSPORT, that Leader unit gains the Scouts 6" ability.