Battle Mode

Warpsmith

Mark of Chaos: Nurgle

Each time a unit with the Nurgle keyword gains the [SUSTAINED HITS 1] ability as the result of a Dark Pact and does not fail the resulting Leadership test, until the end of the phase, that unit gains the associated ability below:

Each time a model in this unit makes a ranged attack, an unmodified Hit roll of 5+ scores a Critical Hit.

Models
M
T
SV
W
LD
OC
Warpsmith 60x35.5mm Oval Base
6"
4
2+
4
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Flamer tendril
Pistol
Torrent
Ignores Cover
12"
D6
N/A
3
0
1
Melta tendril
Pistol
Melta 2
6"
1
2+
8
-4
D3
Plasma pistol (standard)
Pistol
12"
1
2+
7
-2
1
Plasma pistol (supercharge)
Pistol
Hazardous
12"
1
2+
8
-3
2
Melee weapons
RNG
A
WS
S
AP
D
Forge weapon
Anti-vehicle 4+
Melee
4
3+
6
-2
2
Keywords
Chaos
Character
Grenades
Infantry
Warpsmith
Core abilities
Leader
Faction abilities
Dark Pacts
Unit abilities
Warpsmith

While this model is within 3" of one or more friendly HERETIC ASTARTES VEHICLE units, this model has the Lone Operative ability.

Master of Mechanisms

In your Command phase, select one friendly HERETIC ASTARTES VEHICLE model within 3" of this model. That VEHICLE model regains up to D3 lost wounds and, until the start of your next Command phase, each time that VEHICLE makes an attack, add 1 to the Hit roll. Each model can only be selected for this ability once per Command phase.

Enrage Machine Spirits

At the end of your Movement phase, select one enemy VEHICLE unit within 12" of this model. That unit must take a Battle-shock test.