Battle Mode

Scourges with Heavy Weapons

Models
M
T
SV
W
LD
OC
Solarite 32mm

Invulnerable save: 5+

14"
3
4+
1
7+
1
Scourge 32mm

Invulnerable save: 5+

14"
3
4+
1
7+
1
Ranged weapons
RNG
A
BS
S
AP
D
Blast pistol
Pistol
6"
1
3+
8
-3
D3
Dark lance
Heavy
36"
1
4+
12
-3
D6+2
Splinter cannon
Anti-infantry 3+
Heavy
Sustained Hits 1
36"
3
4+
3
-1
2
Melee weapons
RNG
A
WS
S
AP
D
Close combat weapon
Melee
2
3+
3
0
1
Power weapon
Anti-infantry 3+
Melee
3
3+
3
-2
1
Keywords
Aeldari
Blades for Hire
Fly
Grenades
Infantry
Jump Pack
Scourges
Scourges with Heavy Weapons
Core abilities
Deep Strike
Faction abilities
Power from Pain
Unit abilities
Winged Strike

In your Shooting phase, when you select this unit to shoot, you can spend 1 Pain token to Empower this unit. While Empowered, each time a model in this unit makes a ranged attack, you can re‑roll the Hit roll.

Airborne Evasion

In your Shooting phase, after this unit has shot, if it is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6". If it does, until the end of the turn, this unit is not eligible to declare a charge.