Battle Mode

Knight Paladin

Pennant of Silvered Fury

IMPERIAL KNIGHTS model only. When the bearer is selected to fight, it can use this Enhancement. If it does, this Enhancement is expended, then until the end of the phase, melee weapons equipped by the bearer have the [SUSTAINED HITS 2] ability.

Models
M
T
SV
W
LD
OC
Knight Paladin 170 x 109mm Oval Base

Invulnerable save: 5+ - Against ranged attacks only

10"
11
3+
26
6+
10
Ranged weapons
RNG
A
BS
S
AP
D
Meltagun
Melta 2
12"
1
3+
9
-4
D6
Questoris heavy stubber
Rapid Fire 3
36"
3
3+
4
-1
1
Rapid-fire battle cannon
Blast
Rapid Fire D6+3
72"
D6+3
3+
10
-1
3
Stormspear rocket pod
48"
3
3+
8
-2
D6
Melee weapons
RNG
A
WS
S
AP
D
Reaper chainsword (strike)
Melee
4
3+
14
-4
6
Reaper chainsword (sweep)
Melee
12
3+
9
-3
2
Keywords
Character
Imperium
Knight Paladin
Questoris
Titanic
Towering
Vehicle
Walker
Core abilities
Deadly Demise D6
Faction abilities
Code Chivalric
Super-heavy Walker
Unit abilities
Paladin’s DutyBondsman

While a model is affected by this ability, weapons equipped by that model have the [LETHAL HITS] ability, and melee weapons equipped by that model have the [LANCE] ability.

Seasoned Noble

Each time this model makes a ranged attack that targets the closest eligible target, improve the Armour Penetration characteristic of that attack by 1.

DAMAGED: 1-9 WOUNDS REMAINING

While this model has 1-9 wounds remaining, subtract 5 from this model’s Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll.