Battle Mode

Hernkyn Pioneers

Models
M
T
SV
W
LD
OC
Hernkyn Pioneer 90 x 52.5mm Oval Base
12"
6
4+
3
7+
2
Ranged weapons
RNG
A
BS
S
AP
D
Bolt revolver
Pistol
12"
1
4+
5
0
1
Bolt shotgun
Assault
18"
2
4+
5
0
1
HYLas rotary cannon
Sustained Hits 1
24"
6
4+
6
-1
1
Magna-coil autocannon
24"
3
4+
7
-1
2
Melee weapons
RNG
A
WS
S
AP
D
Plasma knife
Melee
2
4+
4
-2
1
Keywords
Fly
Grenades
Hernkyn
Mounted
Pioneers
Wargear
Multiwave Comms Array

Each time you target the bearer’s unit with a Stratagem, roll one D6: on a 5+, you gain 1CP.

Panspectral Scanner

Each time a model in the bearer’s unit makes a ranged attack, re‑roll a Hit roll of 1.

Rollbar Searchlight

Each time a model in the bearer’s unit makes a ranged attack, you can ignore any or all modifiers to the Hit roll.

Core abilities
Scouts 9"
Faction abilities
Prioritised Efficiency
Unit abilities
Outflanking Mag-Riders

At the end of your opponent’s turn, if this unit is wholly within 9" of one or more battlefield edges and not within Engagement Range of one or more enemy units, you can remove it from the battlefield and place it into Strategic Reserves.