Battle Mode

C’tan Shard of the Deceiver

Cosmic Distortion

NECRONS MONSTER units from your army have the following ability:

Distortion Fields (Aura): While an enemy unit is within 6" of this unit, it is unravelling. While an enemy unit is unravelling, each time an attack targets that unit, improve the Armour Penetration characteristic of that attack by 1.

At the start of each phase, for each NECRONS MONSTER unit from your army, that unit can suffer 3 mortal wounds. If it does, until the end of the phase, the range of that unit’s Distortion Fields Aura ability is increased to 9".

Designer’s Note: If your army contains more than one TRANSCENDENT C’TAN unit, each of those units must take the Reletavistic Tether ability.

Necrodermal Binding Abilities

Singularity Matrix

+55 points

This eldritch device fetters and directs the Deceiver’s powers within a vortex that devours lesser wits entirely.

C’TAN SHARD OF THE DECEIVER model only. This model has the following ability:

Lord of Deceit (Aura): Each time your opponent targets a unit from their army with a Stratagem, if that unit is within 12" of this model, increase the cost of that use of that Stratagem by 1CP.

Quantum Goad

+45 points

The energies of this binding latch onto enemy targets and shunt the shard into alignment with them.

C’TAN SHARD OF THE NIGHTBRINGER model only. This model is eligible to declare a charge in a turn in which it Advanced.

Animus Damper

+35 points

This device bleeds off the Void Dragon shard’s energies and earths them violently through nearby machines.

C’TAN SHARD OF THE VOID DRAGON model only. Once per turn, at the start of your opponent’s Shooting phase, select one enemy VEHICLE unit visible to the bearer. That unit must take a Leadership test. Until the end of the phase, each time a model in that unit makes an attack, subtract 1 from the Hit roll and, if that Leadership test was failed, subtract 1 from the Wound roll as well.

Reletavistic Tether

+40 points

This binding uses atomic resonance magnetism to compel the shard into the midst of the foe.

TRANSCENDENT C’TAN model only. In your turn, when this unit makes an ingress/advance move using its Transdimensional Displacement ability, this unit can end that move more than 6" horizontally from all enemy units (instead of more than 8"). When this unit ends that move within 8" of an enemy unit, this unit is not eligible to declare a charge until the end of the turn.

Models
M
T
SV
W
LD
OC
C’tan Shard of the Deceiver 40mm

Invulnerable save: 4+

Feel No Pain: 5+

8"
11
3+
16
6+
4
Ranged weapons
RNG
A
BS
S
AP
D
Cosmic insanity
Anti-character 4+
Devastating Wounds
Precision
18"
6
2+
6
-2
2
Melee weapons
RNG
A
WS
S
AP
D
Golden fists
Melee
8
2+
10
-3
3
Keywords
C’tan Shard of the Deceiver
Character
Epic Hero
Fly
Monster
Core abilities
Deadly Demise D6
Deep Strike
Feel No Pain 5+
Stealth
Faction abilities
Reanimation Protocols
Unit abilities
Grand Illusion

If your army includes this model, after both players have deployed their armies, select up to three NECRONS units from your army and redeploy them. When doing so, you can set those units up in Strategic Reserves if you wish, regardless of how many units are already in Strategic Reserves.

Necrodermis

Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack.

Enslaved Star God

This model cannot be your WARLORD.