Battle Mode

Sorcerer

Empowered Manifestation

THOUSAND SONS model only. While the bearer’s unit is wholly within your army’s Flow of Magic, you can add 6" to the range of Psychic abilities the bearer has that specify a range (including Rituals) and each time a model in the bearer’s unit takes a Hazardous test for a Psychic weapon, you can re‑roll the result.

Models
M
T
SV
W
LD
OC
Thousand Sons Sorcerer 32mm

Invulnerable save: 5+

6"
4
3+
4
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Inferno bolt pistol
Pistol
12"
1
3+
4
-1
1
Pandaemonic Delusion
Psychic
Sustained Hits 3
24"
6
3+
5
-1
1
Melee weapons
RNG
A
WS
S
AP
D
Force weapon
Psychic
Melee
4
3+
6
-1
D3
Prosperine khopesh
Melee
3
3+
5
-2
2
Keywords
Chaos
Character
Grenades
Infantry
Psyker
Sorcerer
Tzeentch
Core abilities
Leader
Faction abilities
Cabal of Sorcerers
Unit abilities
Empyric Guidance

While this model is leading a unit, weapons equipped by models in that unit have the [LETHAL HITS] ability.

Twisted Sorceries

Once per battle, in your Shooting phase or the Fight phase, this model can use this ability. If it does, until the end of the phase, improve the Strength and Attacks characteristics of Psychic weapons equipped by this model by 3.