Battle Mode

Talonstrike Kill Team

Models
M
T
SV
W
LD
OC
Kill Team Intercessor with Jump Pack Kill Team Heavy Intercessors with Jump Packs: 40mm Other models: 32mm
12"
4
3+
2
6+
1
Kill Team Sergeant with Jump Pack Kill Team Heavy Intercessors with Jump Packs: 40mm Other models: 32mm
12"
4
3+
2
6+
1
Kill Team Heavy Intercessor with Jump Pack Kill Team Heavy Intercessors with Jump Packs: 40mm Other models: 32mm
10"
6
3+
3
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Heavy bolt pistol
Pistol
18"
1
3+
4
-1
1
Plasma pistol (standard)
Pistol
12"
1
3+
7
-2
1
Plasma pistol (supercharge)
Hazardous
Pistol
12"
1
3+
8
-3
2
Plasma exterminators (standard)
Assault
Pistol
Twin-linked
18"
2
3+
7
-2
2
Plasma exterminators (supercharge)
Assault
Pistol
Hazardous
Twin-linked
18"
2
3+
8
-3
3
Melee weapons
RNG
A
WS
S
AP
D
Astartes chainsword
Melee
4
3+
4
-1
1
Power fist
Melee
3
3+
8
-2
2
Close combat weapon
Melee
3
3+
4
0
1
Keywords
Fly
Grenades
Imperium
Infantry
Jump Pack
Kill Team
Talonstrike Kill Team
Attachment
Core abilities
Deep Strike
Faction abilities
Mission Tactics
Oath of Moment
Unit abilities
Talonstrike Doctrines

Each time this unit is set up on the battlefield, until the end of the turn:

  • Improve the Armour Penetration characteristic of weapons equipped by models in this unit by 1.
  • Melee weapons equipped by models in this unit have the [LANCE] ability
Attached Unit

If a CHARACTER unit from your army with the Leader ability can be attached to an ASSAULT INTERCESSORS WITH JUMP PACKS unit, it can be attached to this unit instead.