Battle Mode

Spiritseer

Higher Duty

SPIRITSEER model only. In your opponent's Movement phase, if an enemy unit ends a move within 8” of this unit, if this unit is not within Engagement Range of one or more enemy units, this unit can make a Normal move of up to 6”.

Models
M
T
SV
W
LD
OC
Spiritseer 25mm

Invulnerable save: 4+

7"
3
6+
3
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Shuriken pistol
Assault
Pistol
12"
1
2+
4
-1
1
Melee weapons
RNG
A
WS
S
AP
D
Witch staff
Anti-infantry 2+
Psychic
Melee
2
2+
3
0
D3
Keywords
Aeldari
Character
Infantry
Psyker
Spiritseer
Core abilities
Stealth
Faction abilities
Battle Focus
Unit abilities
Spiritseer

While this model is within 3" of one or more friendly WRAITH CONSTRUCT units, this model has the Lone Operative ability.

Spirit Mark

Once per turn, in your Movement phase, when this model starts or ends a move, select one friendly WRAITH CONSTRUCT unit within 6" of this model (excluding TITANIC units) and one enemy unit visible to this model. Until the start of your next Movement phase, weapons equipped by models in that friendly unit have the [SUSTAINED HITS 1] ability while targeting that enemy unit.

Tears of Isha

In your Command phase, select one friendly WRAITH CONSTRUCT unit within 6" of this model. If one or more models in that unit are destroyed, you can return one destroyed model to that unit. Otherwise, one model in that unit regains up to D3 lost wounds. Each unit can only be selected for this ability once per turn.