Battle Mode

Captain with Jump Pack

Hunter’s Instincts

ADEPTUS ASTARTES model only. In your Movement phase, if the bearer’s unit is in Strategic Reserves, for the purposes of setting up that unit on the battlefield, treat the current battle round number as being one higher than it actually is.

Models
M
T
SV
W
LD
OC
Captain with Jump Pack 40mm

Invulnerable save: 4+

12"
4
3+
5
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Heavy bolt pistol (Heavy Bolt Pistol)
Pistol
18"
1
2+
4
-1
1
Melee weapons
RNG
A
WS
S
AP
D
Astartes chainsword
Melee
7
2+
4
-1
1
Keywords
Captain
Character
Fly
Grenades
Imperium
Infantry
Jump Pack
Tacticus
Core abilities
Deep Strike
Leader
Faction abilities
Oath of Moment
Unit abilities
Angel’s Wrath

While this model is leading a unit, each time that unit ends a Charge move, until the end of the turn, add 1 to the Strength characteristic of melee weapons equipped by models in that unit.

Rites of Battle

Once per battle round, one unit from your army with this ability can use it when it is targeted with a Stratagem. If it does, reduce the CP cost of that usage of that Stratagem by 1CP.